Musical performances are generally physically demanding with high degree of control (mental and motor) and accuracy. This chapter presents the i-Maestro (www.i-maestro.org) project which explored interactive multimedia environments for technology-enhanced music education. It discusses one of the key requirements for an interactive musical robot which is to analyze and provide feedback/interaction to a “performance”. This Chapter also serves as an example application of a musical robot in educational contexts. Music is not simply playing the right note at the right time. The multitude of interconnecting factors that influence and contribute to the nature of the playing is not easy to monitor nor analyze. Musical instrumentalists often use mirrors to observe themselves practicing. This Chapter briefly introduces the i-Maestro project and focuses on a gesture interface developed under the i-Maestro framework called the 3D Augmented Mirror (AMIR). AMIR captures, analyze and visualizes the performance in 3D. It offers a number of different analyses and feedback to support the learning and teaching of bowing technique and gesture.
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