Skip to main content

2016 | OriginalPaper | Buchkapitel

Encouraging People to Interact with Interactive Systems in Public Spaces by Managing Lines of Participants

verfasst von : Takuji Narumi, Hiroyuki Yabe, Shunsuke Yoshida, Tomohiro Tanikawa, Michitaka Hirose

Erschienen in: Human Interface and the Management of Information: Applications and Services

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

To attract visitors and encourage them to interact with interactive systems such as digital exhibitions, digital public art, and digital signage in public spaces, this paper proposes a method to not only attract passersby’s attention but also maintain their attention until they interact with them by managing the situation in which someone is experiencing it and several people are forming a line. Our proposed method changes the experience time of the interactive system based on the presence of people interacting with the system. The experiments, held in real public spaces, showed that the proposed method counteracted the negative effect of crowded situations (which resulted from attracting many passersby), and increased the number of people who interacted with the system.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Tanikawa, T., Narumi, T., Hirose, M.: Mixed reality digital museum project. In: Yamamoto, S. (ed.) HCI 2013, Part III. LNCS, vol. 8018, pp. 248–257. Springer, Heidelberg (2013) Tanikawa, T., Narumi, T., Hirose, M.: Mixed reality digital museum project. In: Yamamoto, S. (ed.) HCI 2013, Part III. LNCS, vol. 8018, pp. 248–257. Springer, Heidelberg (2013)
2.
Zurück zum Zitat Narumi, T., Hayashi, O., Kasada, K., Yamazaki, M., Tanikawa, T., Hirose, M.: Digital diorama: AR exhibition system to convey background information for museums. In: Shumaker, R. (ed.) Virtual and Mixed Reality, HCII 2011, Part I. LNCS, vol. 6773, pp. 76–86. Springer, Heidelberg (2011)CrossRef Narumi, T., Hayashi, O., Kasada, K., Yamazaki, M., Tanikawa, T., Hirose, M.: Digital diorama: AR exhibition system to convey background information for museums. In: Shumaker, R. (ed.) Virtual and Mixed Reality, HCII 2011, Part I. LNCS, vol. 6773, pp. 76–86. Springer, Heidelberg (2011)CrossRef
3.
Zurück zum Zitat Kajinami, T., Hayashi, O., Narumi, T., Tanikawa, T., Hirose, M.: Digital display case: museum exhibition system to convey background information about exhibits. In: 2010 16th International Conference on Virtual Systems and Multimedia (VSMM), pp. 230–233. IEEE (2010) Kajinami, T., Hayashi, O., Narumi, T., Tanikawa, T., Hirose, M.: Digital display case: museum exhibition system to convey background information about exhibits. In: 2010 16th International Conference on Virtual Systems and Multimedia (VSMM), pp. 230–233. IEEE (2010)
4.
Zurück zum Zitat Imura, J., Kasada, K., Narumi, T., Tanikawa, T., Hirose, M.: Reliving past scene experience system by inducing a video-camera operator’s motion with overlaying a video-sequence onto real environment. ITE Trans. Media Technol. Appl. 2(3), 225–235 (2014)CrossRef Imura, J., Kasada, K., Narumi, T., Tanikawa, T., Hirose, M.: Reliving past scene experience system by inducing a video-camera operator’s motion with overlaying a video-sequence onto real environment. ITE Trans. Media Technol. Appl. 2(3), 225–235 (2014)CrossRef
5.
Zurück zum Zitat Cartiere, C., Willis, S. (eds.): The Practice of Public Art. Routledge, New York (2008) Cartiere, C., Willis, S. (eds.): The Practice of Public Art. Routledge, New York (2008)
6.
Zurück zum Zitat Nishimura, K., Suzuki, Y., Tanikawa, T., Naemura, T., Aizawa, K., Hirose, M.: Report of the exhibition: “Digital Public Art in HANEDA AIRPORT “AIR HARBOR”-Technology Meets Air: A Sensation of a New World”. In: 2010 16th International Conference on Virtual Systems and Multimedia (VSMM), pp. 45–50. IEEE (2010) Nishimura, K., Suzuki, Y., Tanikawa, T., Naemura, T., Aizawa, K., Hirose, M.: Report of the exhibition: “Digital Public Art in HANEDA AIRPORT “AIR HARBOR”-Technology Meets Air: A Sensation of a New World”. In: 2010 16th International Conference on Virtual Systems and Multimedia (VSMM), pp. 45–50. IEEE (2010)
7.
Zurück zum Zitat Churchill, E.F., Nelson, L., Denoue, L., Helfman, J., Murphy, P.: Sharing multimedia content with interactive public displays: a case study. In: Proceedings of the 5th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, pp. 7–16. ACM, August 2004 Churchill, E.F., Nelson, L., Denoue, L., Helfman, J., Murphy, P.: Sharing multimedia content with interactive public displays: a case study. In: Proceedings of the 5th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, pp. 7–16. ACM, August 2004
8.
Zurück zum Zitat Nishimura, K., Suzuki, Y., Ushigome, Y., Torigoe, Y., Narumi, T., Sato, M., Tanikawa, T., Hirose, M.: Interaction in a public space with an IC card for fare system: experiment as public art. J. Inf. Process. Soc. Jpn. 53(4), 1307–1318 (2012). IPSJ (in Japanese) Nishimura, K., Suzuki, Y., Ushigome, Y., Torigoe, Y., Narumi, T., Sato, M., Tanikawa, T., Hirose, M.: Interaction in a public space with an IC card for fare system: experiment as public art. J. Inf. Process. Soc. Jpn. 53(4), 1307–1318 (2012). IPSJ (in Japanese)
9.
Zurück zum Zitat Brignull, H., Rogers, Y.: Enticing people to interact with large public displays in public spaces. In: Proceedings of INTERACT, vol. 3, pp. 17–24 (2003) Brignull, H., Rogers, Y.: Enticing people to interact with large public displays in public spaces. In: Proceedings of INTERACT, vol. 3, pp. 17–24 (2003)
10.
Zurück zum Zitat Schmidt, C., Müller, J., Bailly, G.: Screenfinity: extending the perception area of content on very large public displays. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1719–1728. ACM (2013) Schmidt, C., Müller, J., Bailly, G.: Screenfinity: extending the perception area of content on very large public displays. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1719–1728. ACM (2013)
11.
Zurück zum Zitat Rogers, Y., Hazlewood, W.R., Marshall, P., Dalton, N., Hertrich, S.: Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change? In: Proceedings of the 12th ACM International Conference on Ubiquitous Computing, pp. 261–270. ACM (2010) Rogers, Y., Hazlewood, W.R., Marshall, P., Dalton, N., Hertrich, S.: Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change? In: Proceedings of the 12th ACM International Conference on Ubiquitous Computing, pp. 261–270. ACM (2010)
12.
Zurück zum Zitat Fujinawa, E., Sakurai, S., Izumi, M., Narumi, T., Houshuyama, O., Tanikawa, T., Hirose, M.: Induction of human behavior by presentation of environmental acoustics. In: Yamamoto, S., Abbott, A.A. (eds.) HIMI 2015. LNCS, vol. 9172, pp. 582–594. Springer, Heidelberg (2015). doi:10.1007/978-3-319-20612-7_55 CrossRef Fujinawa, E., Sakurai, S., Izumi, M., Narumi, T., Houshuyama, O., Tanikawa, T., Hirose, M.: Induction of human behavior by presentation of environmental acoustics. In: Yamamoto, S., Abbott, A.A. (eds.) HIMI 2015. LNCS, vol. 9172, pp. 582–594. Springer, Heidelberg (2015). doi:10.​1007/​978-3-319-20612-7_​55 CrossRef
13.
Zurück zum Zitat Narumi, T., Akagawa, T., Seong, Y.A., Hirose, M.: Thermotaxis. In: SIGGRAPH 2009: Posters, p. 18. ACM (2009) Narumi, T., Akagawa, T., Seong, Y.A., Hirose, M.: Thermotaxis. In: SIGGRAPH 2009: Posters, p. 18. ACM (2009)
14.
Zurück zum Zitat Milgram, S., Bickman, L., Berkowitz, L.: Note on the drawing power of crowds of different size. J. Pers. Soc. Psychol. 13(2), 79 (1969)CrossRef Milgram, S., Bickman, L., Berkowitz, L.: Note on the drawing power of crowds of different size. J. Pers. Soc. Psychol. 13(2), 79 (1969)CrossRef
15.
Zurück zum Zitat Van Dijk, B., Zwiers, J., op den Akker, R., Nijholt, A.: Navigation assistance in virtual worlds. In: Boyd, E., Cohen, E., Zaliwski, A.J. (eds.) Proceedings of 2001 Informing Science Conference, Krakow, Poland, pp. 1–9 (2001) Van Dijk, B., Zwiers, J., op den Akker, R., Nijholt, A.: Navigation assistance in virtual worlds. In: Boyd, E., Cohen, E., Zaliwski, A.J. (eds.) Proceedings of 2001 Informing Science Conference, Krakow, Poland, pp. 1–9 (2001)
16.
Zurück zum Zitat Ibáñez, J., Delgado-Mata, C.: Flocking techniques to naturally support navigation in large and open virtual worlds. Eng. Appl. Artif. Intell. 25(1), 119–129 (2012)CrossRef Ibáñez, J., Delgado-Mata, C.: Flocking techniques to naturally support navigation in large and open virtual worlds. Eng. Appl. Artif. Intell. 25(1), 119–129 (2012)CrossRef
17.
Zurück zum Zitat Narumi, T., Kasai, T., Honda, T., Aoki, K., Tanikawa, T., Hirose, M.: Digital railway museum: an approach to introduction of digital exhibition systems at the railway museum. In: Yamamoto, S. (ed.) HCI 2013, Part III. LNCS, vol. 8018, pp. 238–247. Springer, Heidelberg (2013) Narumi, T., Kasai, T., Honda, T., Aoki, K., Tanikawa, T., Hirose, M.: Digital railway museum: an approach to introduction of digital exhibition systems at the railway museum. In: Yamamoto, S. (ed.) HCI 2013, Part III. LNCS, vol. 8018, pp. 238–247. Springer, Heidelberg (2013)
18.
Zurück zum Zitat Iwasawa, S., Kawakita, M., Inoue, N.: REI: an automultiscopic projection display. In: Proceedings of Three Dimensional Systems and Applications (Ultra Realistic Communication Forum), p. 1 (2013) Iwasawa, S., Kawakita, M., Inoue, N.: REI: an automultiscopic projection display. In: Proceedings of Three Dimensional Systems and Applications (Ultra Realistic Communication Forum), p. 1 (2013)
Metadaten
Titel
Encouraging People to Interact with Interactive Systems in Public Spaces by Managing Lines of Participants
verfasst von
Takuji Narumi
Hiroyuki Yabe
Shunsuke Yoshida
Tomohiro Tanikawa
Michitaka Hirose
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-40397-7_28

Neuer Inhalt