2003 | OriginalPaper | Buchkapitel
Playing Games with Multiple Choice Systems
verfasst von : Ingo Althöfer, Raymond Georg Snatzke
Erschienen in: Computers and Games
Verlag: Springer Berlin Heidelberg
Enthalten in: Professional Book Archive
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Humans and computers have different strengths—which should be combined and not wasted. Multiple choice systems are an efficient way to achieve this goal. An instructive example is 3-Hirn, where two programs each make one proposal and a human boss has the final choice between them. In chess, Go, and several other brain games, many experiments with 3-Hirn and other settings proved the usefulness of multiple choice systems and the validity of the underlying ideas.