Abstract
A research agenda for bodily persuasion through a design approach we name affective loops is outlined. Affective loop experiences draw upon physical, emotional interactions between user and system.
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Höök, K. (2008). Affective Loop Experiences – What Are They?. In: Oinas-Kukkonen, H., Hasle, P., Harjumaa, M., Segerståhl, K., Øhrstrøm, P. (eds) Persuasive Technology. PERSUASIVE 2008. Lecture Notes in Computer Science, vol 5033. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68504-3_1
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DOI: https://doi.org/10.1007/978-3-540-68504-3_1
Publisher Name: Springer, Berlin, Heidelberg
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