Abstract
We defineternary voting games (TVGs), a generalization ofsimple voting games (SVGs). In a play of an SVG each voter has just two options: voting ‘yes’ or ‘no’. In a TVG a third option is added: abstention. Every SVG can be regarded as a (somewhat degenerate) TVG; but the converse is false. We define appropriate generalizations of the Shapley-Shubik and Banzhaf indices for TVGs. We define also theresponsiveness (ordegree of democratic participation) of a TVG and determine, for eachn, the most responsive TVGs withn voters. We show that these maximally responsive TVGs are more responsive than the corresponding SVGs.
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We wish to thank Robert Aumann and an anonymous referee for their helpful comments, and Ralph Amelan and Hazem Ghobarah for the information they provided us regarding voting rules in the US Congress.
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Felsenthal, D.S., Machover, M. Ternary voting games. Int J Game Theory 26, 335–351 (1997). https://doi.org/10.1007/BF01263275
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DOI: https://doi.org/10.1007/BF01263275