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User-design in the creation of human learning systems

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Abstract

Systems theory and thinking are fundamental for the effective application of human performance technologies and instructional design to organizational and educational change efforts. One of the cornerstones of systemic change is the involvement of all stakeholders in what is termed participatory- or user-design. While the value of including the users in the creation of large systems of education and human performance (such as training, computer systems, and curriculum) is apparent, the reality of such inclusive efforts has a history of failure. Meeting the challenge of shifting power dynamics, empowering stakeholders and educating for design must, at some level, fall to the leaders of any dynamic organization. This paper describes systemic change as a context for user-design and defines user-design in that context. Approaches to user-design are explored, including ethnographic field methods, cooperative design, and action research-based user-design as applied to the creation and implementation of new technologies. A proposed research plan for the advancement of user-design practice concludes the work.

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Carr, A.A. User-design in the creation of human learning systems. ETR&D 45, 5–22 (1997). https://doi.org/10.1007/BF02299726

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