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Continuously stable strategies, neighborhood superiority and two-player games with continuous strategy space

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Abstract

The continuously stable strategy (CSS) concept, originally developed as an intuitive static condition to predict the dynamic stability of a monomorphic population, is shown to be closely related to classical game-theoretic dominance criteria when applied to continuous strategy spaces. Specifically, for symmetric and non symmetric two-player games, a CSS in the interior of the continuous strategy space is equivalent to neighborhood half-superiority which, for a symmetric game, is connected to the half-dominance and/or risk dominance concepts. For non symmetric games where both players have a one-dimensional continuous strategy space, an interior CSS is shown to be given by a local version of dominance solvability (called neighborhood dominance solvable). Finally, the CSS and half-superiority concepts are applied to points in the bargaining set of Nash bargaining problems.

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Correspondence to Ross Cressman.

Additional information

R. Cressman thanks the referee for pointing out further connections between neighborhood superiority and other dominance concepts in the literature. This research was supported by a Natural Sciences and Engineering Research Council of Canada Individual Discovery Grant.

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Cressman, R. Continuously stable strategies, neighborhood superiority and two-player games with continuous strategy space. Int J Game Theory 38, 221–247 (2009). https://doi.org/10.1007/s00182-008-0148-z

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