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Erschienen in: Cognitive Computation 4/2014

01.12.2014

Interactive Technologies for Autistic Children: A Review

verfasst von: Sofiane Boucenna, Antonio Narzisi, Elodie Tilmont, Filippo Muratori, Giovanni Pioggia, David Cohen, Mohamed Chetouani

Erschienen in: Cognitive Computation | Ausgabe 4/2014

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Abstract

Recently, there have been considerable advances in the research on innovative information communication technology (ICT) for the education of people with autism. This review focuses on two aims: (1) to provide an overview of the recent ICT applications used in the treatment of autism and (2) to focus on the early development of imitation and joint attention in the context of children with autism as well as robotics. There have been a variety of recent ICT applications in autism, which include the use of interactive environments implemented in computers and special input devices, virtual environments, avatars and serious games as well as telerehabilitation. Despite exciting preliminary results, the use of ICT remains limited. Many of the existing ICTs have limited capabilities and performance in actual interactive conditions. Clinically, most ICT proposals have not been validated beyond proof of concept studies. Robotics systems, developed as interactive devices for children with autism, have been used to assess the child’s response to robot behaviors; to elicit behaviors that are promoted in the child; to model, teach and practice a skill; and to provide feedback on performance in specific environments (e.g., therapeutic sessions). Based on their importance for both early development and for building autonomous robots that have humanlike abilities, imitation, joint attention and interactive engagement are key issues in the development of assistive robotics for autism and must be the focus of further research.

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Fußnoten
1
a very simple language based on a list of simple everyday words, which uses speech, gesture, facial expression, body language, signs, symbols and words to aid communication.
 
2
When the child pushes one of the buttons, the robot blows bubbles while turning in place. When the child does not push one of the buttons, the robot does nothing (no bubbles, no turning).
 
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Metadaten
Titel
Interactive Technologies for Autistic Children: A Review
verfasst von
Sofiane Boucenna
Antonio Narzisi
Elodie Tilmont
Filippo Muratori
Giovanni Pioggia
David Cohen
Mohamed Chetouani
Publikationsdatum
01.12.2014
Verlag
Springer US
Erschienen in
Cognitive Computation / Ausgabe 4/2014
Print ISSN: 1866-9956
Elektronische ISSN: 1866-9964
DOI
https://doi.org/10.1007/s12559-014-9276-x

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