ABSTRACT
As the world grows more technology involved, teaching some measure of cybersecurity has become imperative. Our research lab aims to help increase the cybersecurity interest and awareness among those of all ages. To aid us in this endeavor, we decided to introduce an interesting method that gamifies cybersecurity.
Our methodology tests whether our new method is a viable vehicle for cybersecurity education. To do this, we asked participants to take surveys and included our own observations. We conclude our paper with our analysis of survey results and future improvements for an effective educational tool.
- Bonsignore, E. et al. 2012. Alternate Reality Games: Platforms for Collaborative Learning. Proceedings of the Tenth International Conference of the Learning Sciences (Sydney, 2012).Google Scholar
- Goodman, B. et al. 2001. A Framework for Asynchronous Collaborative Learning and Problem Solving. Proceedings of the 10th International Conference on Artificial Intelligence in Education (2001).Google Scholar
- Hou, H.-T. and Chou, Y.-S. 2012. Exploring the technology acceptance and flow state of a chamber escape game - Escape the lab© for learning electromagnet concept. (2012).Google Scholar
- Jagoda, P. et al. 2015. Worlding through Play: Alternate Reality Games, Large-Scale Learning, and The Source. American Journal of Play. 8, 1 (2015), 74--100.Google Scholar
- White, G. B. and Williams, D. 2005. Collegiate Cyber Defense Competitions. Ninth Colloquium for Information Systems Security Education. The ISSA Journal.Google Scholar
- White, G. B. and Williams, D. 2006. The National Collegiate Cyber Defense Competition. Tenth Colloquium for Information Systems Security Education.Google Scholar
Recommendations
Game based Cybersecurity Training for High School Students
SIGCSE '18: Proceedings of the 49th ACM Technical Symposium on Computer Science EducationCybersecurity is critical to the national infrastructure, federal and local government, military, industry, and personal privacy. To defend the U.S. against the cyber threats, a significant demand for skilled cybersecurity workforce is predicted in ...
Enhancing Cybersecurity Education Using POGIL (Abstract Only)
SIGCSE '17: Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science EducationThis poster presents our NSF collaborative project "Enhancing Cybersecurity Education Using POGIL". Although the POGIL (Process Oriented Guided Inquiry Learning) instructional approach has been used and evaluated in science and engineering disciplines, ...
Towards an integrative learning approach in cybersecurity education
InfoSec '15: Proceedings of the 2015 Information Security Curriculum Development ConferenceThis paper describes a multifaceted approach to cybersecurity education based on integrative learning theory. We emphasize the need to focus on curriculum, experiential learning techniques, assessment and fostering a community of practice. The need to ...
Comments