skip to main content
10.1145/1031607.1031654acmconferencesArticle/Chapter ViewAbstractPublication PagescscwConference Proceedingsconference-collections
Article

Exploring the effects of group size and table size on interactions with tabletop shared-display groupware

Published:06 November 2004Publication History

ABSTRACT

Interactive tabletops have been previously proposed and studied in the domain of co-located group applications. However, little fundamental research has been done to explore the issue of size. In this paper we identify a number of size considerations for tabletop design, and present an experiment to explore some of these issues, in particular the effects of group size and table size on the speed at which the task was performed, the distribution of work among group members, issues of shared resources, and user preference for table size. Our findings shed light on (1) how work strategies are affected by group size, (2) how social interaction varies with respect to table size, and (3) how the speed of task performance is influenced by group size but not by table size. In addition, our experiments revealed that for larger groups, designers might need to add additional vertical displays for shared information. This finding opens the door for extending single-display groupware to shared-display groupware settings that involve multiple, shared displays.

References

  1. Bly, S.A., A Use of Drawing Surfaces in Different Collaborative Settings. Proc. Of the ACM Conference on Computer-Supported Cooperative Work (CSCW) 1988, 250--256. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Bowman, D., and Hodges, L. An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. 1997 Symposium on Interactive 3D Graphics, pages 35--38. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Darley, J.M., and Latane, B., Bystander intervention in emergencies: Diffusion of responsibility. Journal of Personality and Social Psychology, 8, 377--383. 1968.Google ScholarGoogle ScholarCross RefCross Ref
  4. Dietz, P. and Leigh, D. DiamondTouch: A Multi-User Touch Technology. Proc. UIST 2001, 219--226. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Grudin, J. Partitioning Digital Worlds: Focal and Peripheral Awareness in Multiple Monitor Use. Proc. CHI 2001, 458--465. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Elliott, A., and Hearst, M. A Comparison of the affordances of a digital desk and tablet for architectural image tasks. International Journal of Human-Computer Studies, 56(2), 173--197. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Hall, E.T. Distances in Man: The Hidden Dimension. Double Day, Garden City, NY.Google ScholarGoogle Scholar
  8. Izadi, S. et al. Dynamo: A Public Interactive Surface Supporting the Cooperative Sharing and Exchange of Media. Proc. UIST 2003, 159--168. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Johanson, B., A. Fox, and T. Winograd. Experiences with Ubiquitous Computing Rooms. IEEE Pervasive Computing Magazine, 1 (2002): 67--74. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Kerr, N., Group Performance and Decision Making, Annual Review of Psychology, January 2004, Vol. 55, pp. 623--655.Google ScholarGoogle Scholar
  11. Pierce, J., Stearns, B., and Pausch, R. Voodoo Dolls: Seamless Interaction at Multiple Scales in Virtual Environments. Proceedings of the 1999 Symposium on Interactive 3D Graphics, pages 141--145. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Poupyrev, I., Billinghurst, M., Weghorst, S., and Ichikawa, T. Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR. Proceedings of UIST 1996, pages 79--80. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Rekimoto, J. SmartSkin: An Infrastructure for Freehand Manipulation on Interactive Surfaces. Proc. CHI 2001, 113--120. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Rekimoto, J., and Saitoh, M. Augmented surfaces: a spatially continuous work space for hybrid computing environments. Proceedings of CHI 1999, ACM Press, 378--385. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Rogers, Y., Hazlewood, W., Blevis, E., and Lim, Y-K. Finger Talk: Collaborative Decision-Making Using Talk and Fingertip Interaction Around a Tabletop Display. Proc. CHI 2004 Extended Abstracts, 1271--1274. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Russell, D.M., Drew, C., and Sue, A. Social Aspects of Using Large Public Interactive Displays for Collaboration,{8} UbiComp 2002. LNCS 2498. 229--236. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Scott, S.D., Grant, K.D., and Mandryk, R.L. System Guidelines for Co-located Collaborative Work on a Tabletop Display. Proc. ECSCW 2003, 159--178. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Scott, S.D., Carpendale, M.S.T, and Inkpen, K.M. (2004). Territoriality in Collaborative Tabletop Workspaces. Proc. CSCW 2004. To appear. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Shen, C., Everitt, K., and Ryall, K. UbiTable: Impromptu Face-to-Face Collaboration on Horizontal Interactive Surfaces. Proc. UbiComp 2003, 218--288.Google ScholarGoogle Scholar
  20. Shen. C., Vernier, F., Forlines, C., and Ringel, M. DiamondSpin: An Extensible Toolkit for Around-the-Table Interaction. Proc. CHI 2004, 167--174. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Shoemaker, G. and Inkpen, K. Single Display Privacyware: Augmenting Public Displays with Private Information. Proceedings of CHI 2001, 522--529. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. SMART Technologies. "Digital Vision Touch Technology." White Paper, February 2003. http://www.smarttech.com/dvit/DViT_white_paper.pdf.Google ScholarGoogle Scholar
  23. Sommer, R. Personal Space: The Behaviour Basis of Design. Prentice-Hall, Englewood Cliffs, N.J. 1969.Google ScholarGoogle Scholar
  24. Steiner, I. (1972). Group Process and Productivity, New York, NY: Academic Press.Google ScholarGoogle Scholar
  25. Stewart, J., Bederson, B., and Druin, A. Single Display Groupware: A Model for Co-present Collaboration. Proc. CHI 1999, 286--293. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Streitz, N.A., Tandler, P., Müller-Tomfelde, C., and Konomi, S. Roomware. Towards the Next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual Worlds. In: J. A. Carroll (Ed.): Human-Computer Interaction in the New Millennium, Addison Wesley (2001), 553--578.Google ScholarGoogle Scholar
  27. Tandler, P., Prante., T., Müller-Tomfelde, C., Streitz, N., Steinmetz, R. ConnecTables: Dynamic Coupling of Displays for the Flexible Creation of Shared Workspaces. Proc. of ACM UIST 2001, 11--20. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Tang, J. (1991) Findings from Observational Studies of Collaborative Work. International Journal of Man-Machine Studies, 34, 143--160. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Exploring the effects of group size and table size on interactions with tabletop shared-display groupware

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative work
      November 2004
      644 pages
      ISBN:1581138105
      DOI:10.1145/1031607

      Copyright © 2004 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 6 November 2004

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • Article

      Acceptance Rates

      CSCW '04 Paper Acceptance Rate53of176submissions,30%Overall Acceptance Rate2,235of8,521submissions,26%

      Upcoming Conference

      CSCW '24

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader