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Theory-driven design strategies for technologies that support behavior change in everyday life

Published:04 April 2009Publication History

ABSTRACT

In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to substantially extend a set of existing design goals. Our extensions specifically account for social characteristics and other tactics that should be supported by persuasive technologies that target long-term discretionary use throughout everyday life. We used these strategies to design and build a system that encourages people to lead a physically active lifestyle. Results from two field studies of the system - a three-week trial and a three-month experiment - have shown that the system was successful at helping people maintain a more physically active lifestyle and validate the usefulness of the strategies.

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  1. Theory-driven design strategies for technologies that support behavior change in everyday life

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          cover image ACM Conferences
          CHI '09: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
          April 2009
          2426 pages
          ISBN:9781605582467
          DOI:10.1145/1518701

          Copyright © 2009 ACM

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          Publication History

          • Published: 4 April 2009

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          Acceptance Rates

          CHI '09 Paper Acceptance Rate277of1,130submissions,25%Overall Acceptance Rate6,199of26,314submissions,24%

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