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Mid-Air Pointing on Ultra-Walls

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Published:10 August 2015Publication History
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Abstract

Ultra-high resolution wall-sized displays (“ultra-walls”) are effective for presenting large datasets, but their size and resolution make traditional pointing techniques inadequate for precision pointing. We study mid-air pointing techniques that can be combined with other, domain-specific interactions. We first explore the limits of existing single-mode remote pointing techniques and demonstrate theoretically that they do not support high-precision pointing on ultra-walls. We then explore solutions to improve mid-air pointing efficiency: a tunable acceleration function and a framework for dual-precision (DP) techniques, both with precise tuning guidelines. We designed novel pointing techniques following these guidelines, several of which outperform existing techniques in controlled experiments that involve pointing difficulties never tested prior to this work. We discuss the strengths and weaknesses of our techniques to help interaction designers choose the best technique according to the task and equipment at hand. Finally, we discuss the cognitive mechanisms that affect pointing performance with these techniques.

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      cover image ACM Transactions on Computer-Human Interaction
      ACM Transactions on Computer-Human Interaction  Volume 22, Issue 5
      October 2015
      217 pages
      ISSN:1073-0516
      EISSN:1557-7325
      DOI:10.1145/2814459
      Issue’s Table of Contents

      Copyright © 2015 ACM

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      Publication History

      • Published: 10 August 2015
      • Accepted: 1 April 2015
      • Revised: 1 March 2015
      • Received: 1 July 2012
      Published in tochi Volume 22, Issue 5

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