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When worlds collide!: an interdisciplinary course in virtual-reality art

Published:01 February 2001Publication History
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Abstract

The use of virtual reality technologies as a medium for artistic expression requires the combined talents of artists and computer scientists working in concert. We created a course to bring together students and faculty from these two diverse worlds, both to create artistic virtual environments and to foster skills needed to work on interdisciplinary teams. This paper describes this course, the art works created and discuses some of the issues that arise when such worlds collide.

References

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                cover image ACM SIGCSE Bulletin
                ACM SIGCSE Bulletin  Volume 33, Issue 1
                March 2001
                432 pages
                ISSN:0097-8418
                DOI:10.1145/366413
                Issue’s Table of Contents
                • cover image ACM Conferences
                  SIGCSE '01: Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
                  February 2001
                  456 pages
                  ISBN:1581133294
                  DOI:10.1145/364447

                Copyright © 2001 ACM

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                New York, NY, United States

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                • Published: 1 February 2001

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