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Erschienen in: The Journal of Supercomputing 7/2021

04.01.2021

On the performance of a GPU-based SoC in a distributed spatial audio system

verfasst von: Jose A. Belloch, José M. Badía, Diego F. Larios, Enrique Personal, Miguel Ferrer, Laura Fuster, Mihaita Lupoiu, Alberto Gonzalez, Carlos León, Antonio M. Vidal, Enrique S. Quintana-Ortí

Erschienen in: The Journal of Supercomputing | Ausgabe 7/2021

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Abstract

Many current system-on-chip (SoC) devices are composed of low-power multicore processors combined with a small graphics accelerator (or GPU) offering a trade-off between computational capacity and low-power consumption. In this context, spatial audio methods such as wave field synthesis (WFS) can benefit from a distributed system composed of several SoCs that collaborate to tackle the high computational cost of rendering virtual sound sources. This paper aims at evaluating important aspects dealing with a distributed WFS implementation that runs over a network of Jetson Nano boards composed of embedded GPU-based SoCs: computational performance, energy efficiency, and synchronization issues. Our results show that the maximum efficiency is obtained when the WFS system operates the GPU frequency at 691.2 MHz, achieving 11 sources-per-Watt. Synchronization experiments using the NTP protocol show that the maximum initial delay of 10 ms between nodes does not prevent us from achieving high spatial sound quality.

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Metadaten
Titel
On the performance of a GPU-based SoC in a distributed spatial audio system
verfasst von
Jose A. Belloch
José M. Badía
Diego F. Larios
Enrique Personal
Miguel Ferrer
Laura Fuster
Mihaita Lupoiu
Alberto Gonzalez
Carlos León
Antonio M. Vidal
Enrique S. Quintana-Ortí
Publikationsdatum
04.01.2021
Verlag
Springer US
Erschienen in
The Journal of Supercomputing / Ausgabe 7/2021
Print ISSN: 0920-8542
Elektronische ISSN: 1573-0484
DOI
https://doi.org/10.1007/s11227-020-03577-4

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