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2016 | OriginalPaper | Buchkapitel

Parsifal a Game Opera

Experiential Learning in Gameful Performance Art

verfasst von : Rens Kortmann, Arlon Luijten

Erschienen in: Games and Learning Alliance

Verlag: Springer International Publishing

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Abstract

Richard Wagner’s Parsifal was recently rewritten and performed as a ‘game opera’. We used observations, questionnaires, and interviews to study how the 700+ audience were facilitated to experientially learn about the show’s main themes: compassion and collaboration. This case study contributed to our understanding how performance art may improve games for learning and training purposes, many of which now are notoriously ‘boring’. We concluded that performance art’s main contribution, in particular to games discussing fundamental values such as compassion, is to captivate players and ‘lure’ them into their natural behaviour. Thus the Parsifal game opera emotionally confronted its audience with their – callous and selfish – behaviour and intensified their learning through embodied experiences. However, some players lacked time and support to (collectively) reflect on their experiences and lacked catharsis. Therefore, we recommend using gameful performance art for learning and training purposes, provided that all activities in experiential learning are sufficiently facilitated.

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Metadaten
Titel
Parsifal a Game Opera
verfasst von
Rens Kortmann
Arlon Luijten
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-50182-6_14