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2015 | OriginalPaper | Buchkapitel

11. PatternCity: A Gamification Approach to Collaborative Discovery and Delivery of HCI Design Pattern

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Abstract

Huge frustration is observed among the pattern users—the developers and novice designers using patterns to develop software products—as they usually spend a significant amount of time just to find the right pattern for their use from a very large and heterogeneous collection of patterns that are available via different websites and databases. Since software developers are used to working under a tight schedule in various environments with different needs, they should find patterns in a clear and understandable format or ready-to-go state along with a proper organization.
This chapter is an effort to overcome such drawback while closing the communication gap between different professional groups, who are interested in patterns and pattern languages. The goal is to introduce a methodical approach, in general, and a generalized format, in particular for pattern discovery, representation, and delivery. We first overview the current drawbacks of HCI design patterns which motivate the search for a new tool to document and deliver patterns. Then, we detail the ideas that lead the concept of PatternCity, a serious game in which HCI design patterns are represented as a building in a virtual world, and where the players can collaboratively build and improve these buildings.

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Metadaten
Titel
PatternCity: A Gamification Approach to Collaborative Discovery and Delivery of HCI Design Pattern
verfasst von
Ahmed Seffah
Copyright-Jahr
2015
DOI
https://doi.org/10.1007/978-3-319-15687-3_11

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