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2017 | OriginalPaper | Buchkapitel

11. Player Segmentation Strategies Based on the Types of Self-recognition in Online Game World

verfasst von : Young Yim Doh

Erschienen in: Morphological Analysis of Cultural DNA

Verlag: Springer Singapore

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Abstract

This research was conducted in an attempt to suggest player segmentation strategies based on the types of self-recognition in online game world. Using the framework based on six types of self-recognition in online game world by Young Yim Do (2009) (Self-enhancer, Trend-expressionist, Relation-oriented, Isolated-antisocial, Social contributor, and Self-interest), I reinterpret the major game behaviors, core values, and psycho-socio-cultural characteristics of the six types. Finally, I suggest new strategic points to improve the player satisfaction for each type of game service design.

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Metadaten
Titel
Player Segmentation Strategies Based on the Types of Self-recognition in Online Game World
verfasst von
Young Yim Doh
Copyright-Jahr
2017
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-10-2329-3_11