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Erschienen in: Journal of Science Education and Technology 3/2017

29.12.2016

Portable Tablets in Science Museum Learning: Options and Obstacles

verfasst von: Sigurd Trolle Gronemann

Erschienen in: Journal of Science Education and Technology | Ausgabe 3/2017

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Abstract

Despite the increasing use of portable tablets in learning, their impact has received little attention in research. In five different projects, this media-ethnographic and design-based analysis of the use of portable tablets as a learning resource in science museums investigates how young people’s learning with portable tablets matches the intentions of the museums. By applying media and information literacy (MIL) components as analytical dimensions, a pattern of discrepancies between young people’s expectations, their actual learning and the museums’ approaches to framing such learning is identified. It is argued that, paradoxically, museums’ decisions to innovate by introducing new technologies, such as portable tablets, and new pedagogies to support them conflict with many young people’s traditional ideas of museums and learning. The assessment of the implications of museums’ integration of portable tablets indicates that in making pedagogical transformations to accommodate new technologies, museums risk opposing didactic intention if pedagogies do not sufficiently attend to young learners’ systemic expectations to learning and to their expectations to the digital experience influenced by their leisure use.

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Fußnoten
1
The ubiquity of portable tablets within a relatively short time has extended to almost all areas of people’s lives at home, work and in and out of school. In 2011, portable tablets were found in only 9% of households in Denmark; by 2014, that figure had risen to 45% (Statistics Denmark 2014, 7). Moreover, recent studies have reported that 53% of young Danes aged 7–12 have their own tablet and rate it as the device they would miss the most (portable tablet 35%; TV 26%; computer 17%; and smartphone 16%; Danish Broadcasting Corporation Research Group 2015, 25). Portable tablets have increasingly been integrated into learning contexts (Jahnke and Kumar 2014; Cochrane, Narayan and Oldfield 2013). In museums, the integration of mobile devices such as iPads and the development of apps for learning have also increased. Following a similar study in 2010, a recent national survey of media and museum use among 2450 young Danes aged 13–23 showed that in 2010, only 1% made use of mobile or portable tablets (brought along or on loan) when visiting museums; by 2014, that figure had risen to 15% (Kobbernagel, Schrøder and Drotner 2015, 23).
 
2
UNESCO defines MIL as ‘a set of competencies that empowers citizens to access, retrieve, understand, evaluate and use, and to create as well as share information and media content in all formats, using various tools, in a critical, ethical and effective way, in order to participate and engage in personal, professional and societal activities’ (UNESCO 2013, 29).
 
3
The study documented that young people found museums to be informative (90%), exciting (61%), fun (45%) and relaxing (44%). Only 26% reported that they found museums boring (Kobbernagel, Schrøder and Drotner 2015, 10), contrary to prevalent notions about young people’s views.
 
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Metadaten
Titel
Portable Tablets in Science Museum Learning: Options and Obstacles
verfasst von
Sigurd Trolle Gronemann
Publikationsdatum
29.12.2016
Verlag
Springer Netherlands
Erschienen in
Journal of Science Education and Technology / Ausgabe 3/2017
Print ISSN: 1059-0145
Elektronische ISSN: 1573-1839
DOI
https://doi.org/10.1007/s10956-016-9680-y

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