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2000 | OriginalPaper | Buchkapitel

Realistic Deformation of Human Body Shapes

verfasst von : Amaury Aubel, Daniel Thalmann

Erschienen in: Computer Animation and Simulation 2000

Verlag: Springer Vienna

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In this paper we propose a new, generic, multi-layered model for automating the deformations of the skin of human characters based on physiological and anatomical considerations. Muscle motion and deformation is automatically derived from an action line that is deformed using a 1D mass-spring system. We cover the muscle layer with a viscoelastic fat layer that concentrates the crucial dynamics effects of the animation. We present results on a female upper torso.

Metadaten
Titel
Realistic Deformation of Human Body Shapes
verfasst von
Amaury Aubel
Daniel Thalmann
Copyright-Jahr
2000
Verlag
Springer Vienna
DOI
https://doi.org/10.1007/978-3-7091-6344-3_10

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