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2021 | OriginalPaper | Buchkapitel

7. Semantic Modeling and Rendering

verfasst von : J. Divya Udayan, HyungSeok Kim

Erschienen in: Intelligent Scene Modeling and Human-Computer Interaction

Verlag: Springer International Publishing

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Abstract

3D objects get more attention in various applications including computer games, movies, urban planning, training and so on. To model a large-scale 3D scene, semantic modeling method is getting more attention to efficiently handle the complexity of modeling process. Semantic modeling method could be utilized to model a large-scale scene, through interactive editing of the scene, and automatically generating complex environments. Semantic model could be also used to support intelligent behaviour on virtual scene, semantic rendering and adaptive visualization of complex 3D objects. In this chapter, methods to create semantic models from real objects are discussed. In addition, application examples of semantic models are illustrated with large-scale urban scene. Semantic modeling and rendering would provide ability to create interactive and responsive virtual world by considering its semantics in addition to shape appearances.

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Metadaten
Titel
Semantic Modeling and Rendering
verfasst von
J. Divya Udayan
HyungSeok Kim
Copyright-Jahr
2021
DOI
https://doi.org/10.1007/978-3-030-71002-6_7

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