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2017 | OriginalPaper | Buchkapitel

Serious Game and Wearable Haptic Devices for Neuro Motor Rehabilitation of Children with Cerebral Palsy

verfasst von : Ilaria Bortone, Daniele Leonardis, Massimiliano Solazzi, Caterina Procopio, Alessandra Crecchi, Lucia Briscese, Paolo Andre, Luca Bonfiglio, Antonio Frisoli

Erschienen in: Converging Clinical and Engineering Research on Neurorehabilitation II

Verlag: Springer International Publishing

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Abstract

Cerebral palsy (CP) is a group of disorders that affect the development of movement and posture, resulting in limited activities. To optimize pediatric neuro-rehabilitation and to complement conventional occupational therapies, serious game based therapies for upper limb (UL) rehabilitation have been developed or adapted for the pediatric field during recent years. In this work, we present the design and development of UL rehabilitation scenario for CP patients, based on Serious Games (SG) and enhanced by immersive virtual reality (VR) with haptic feedback to increase engagement and provide rich, congruent multi-sensory feedback during virtual interaction.

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Metadaten
Titel
Serious Game and Wearable Haptic Devices for Neuro Motor Rehabilitation of Children with Cerebral Palsy
verfasst von
Ilaria Bortone
Daniele Leonardis
Massimiliano Solazzi
Caterina Procopio
Alessandra Crecchi
Lucia Briscese
Paolo Andre
Luca Bonfiglio
Antonio Frisoli
Copyright-Jahr
2017
DOI
https://doi.org/10.1007/978-3-319-46669-9_74

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