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2014 | OriginalPaper | Buchkapitel

Smart Ball and a New Dynamic Form of Entertainment

verfasst von : Sachiko Kodama, Toshiki Sato, Hideki Koike

Erschienen in: Playful User Interfaces

Verlag: Springer Singapore

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Abstract

This chapter introduces a smart ball entertainment system, which we call “Bouncing Star.” A smart ball is a ball that contains electronic devices such as sensors, LEDs, microprocessors, and wireless modules. It has the ordinary functions of a ball, but advanced functions are achieved by the combination of various electronic devices. In our system, the ball’s state of motion (static, thrown, bounce, etc.) is recognized by the analysis of data received via a wireless module, the ball’s position can be tracked using image processing techniques. Using this system, we created several applications that integrate real-time dynamic computer graphics with responsive sounds, which we have exhibited in museums where people can participate in ball play. The goal of our project was to establish a new dynamic form of entertainment based on the combination of a ball and digital technologies.

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Literatur
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Metadaten
Titel
Smart Ball and a New Dynamic Form of Entertainment
verfasst von
Sachiko Kodama
Toshiki Sato
Hideki Koike
Copyright-Jahr
2014
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-4560-96-2_7