Ausgabe 1/2017
Inhalt (10 Artikel)
The use of data science for education: The case of social-emotional learning
Ming-Chi Liu, Yueh-Min Huang
Gamifying informal learning activities using interactive displays: an empirical investigation of students’ learning and engagement
Ioannis Leftheriotis, Michail N. Giannakos, Letizia Jaccheri
The effect of academic motivation on students’ English learning achievement in the eSchoolbag-based learning environment
Shan Li, Juan Zheng
A mobile context-aware medical training system for the reduction of pathogen transmission
Richard A.W. Tortorella, Kinshuk
Citizen experiences of smart learning in China’s cities
Rongxia Zhuang, Sisi Tang, Jihong Li, Ronghuai Huang
Smart learning environments for a smart city: from the perspective of lifelong and lifewide learning
Rongxia Zhuang, Haiguang Fang, Yan Zhang, Aofan Lu, Ronghuai Huang
Evaluating the quality of the ontology-based auto-generated questions
Mona Nabil Demaidi, Mohamed Medhat Gaber, Nick Filer
Make to learn: invention through emulation
Glen Bull, Joe Garofalo, Michael Littman, Roger Sherman, Matthew Hoffman, Michael M. Grant, Alan Grier
I-SLATE: designing a culturally relevant framework for authentic learning
John Loewen, Kinshuk, Jarkko Suhonen, Nian-Shing Chen
Psychology course redesign: an interactive approach to learning in a micro-flipped classroom
Jamie Borchardt, Amber Harris Bozer