Ausgabe 5/2005
Inhalt (16 Artikel)
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Evolution in the Classroom: What teachers need to know about the video game generation
Elizabeth S. Simpson
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Increasing student engagement by usingMorrowind to analyze choices and consequences
Maya Kadakia
From users to designers: Building a self-organizing game-based learning environment
Kurt Squire, Levi Giovanetto, Ben Devane, Shree Durga
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Children’s narrative development through computer game authoring
Judy Robertson, Judith Good
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Megabits
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Web & wild
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Reviews
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