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Zeitschrift

The Computer Games Journal

The Computer Games Journal 1-4/2021

Ausgabe 1-4/2021

Inhaltsverzeichnis ( 6 Artikel )

01.01.2021 | Research | Ausgabe 1-4/2021

How Randomness Affects Player Ability to Predict the Chance to Win at PlayerUnknown’s Battlegrounds (PUBG)

Piotr Gałka, Artur Strzelecki

04.12.2020 | Research | Ausgabe 1-4/2021 Open Access

Digital Supply Chain Management in the Videogames Industry: A Systematic Literature Review

Stephen Kelly, Vojtech Klézl, John Israilidis, Neil Malone, Stuart Butler

03.01.2021 | Research | Ausgabe 1-4/2021

An Interactive Multi-Agent System for Game Design

J. Kruse, A. M. Connor, S. Marks

04.01.2021 | Case study | Ausgabe 1-4/2021

Exploring Virtual Reality Mechanics in Puzzle Design

Taneli Nyyssönen, Jouni Smed

23.12.2020 | Research | Ausgabe 1-4/2021 Open Access

Gameplay Analysis of Multiplayer Games with Verified Action-Costs

William Kavanagh, Alice Miller

08.02.2021 | Research | Ausgabe 1-4/2021

Probabilistic Cellular Automata for Granular Media in Video Games

Jonathan Devlin, Micah D. Schuster

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