Ausgabe 4/2020
Inhalt (5 Artikel)
Open Access
Research
Fortnite Streamers as Influencers: A Study on Gamers’ Perceptions
Reyhaan King, Teresa de la Hera
Research
Determining Satisfaction from Gameplay by Discussing Flow States Related to Relaxation and Excitement
Shu-Chen Chang, Yu-Ping Chiu, Jiann-Chyau Hwang
Open Access
Research
Same but Different: A Comparison of Players’ Perceptions and Motivational Factors in Two Commercially Available AR Games
Anna Schlomann, Peter Rasche
Research
Video Game Genres and Advancing Quantitative Video Game Research with the Genre Diversity Score
Rebecca Sevin, Whitney DeCamp
Research
Realistic Lighting for Interactive Applications Using Semi-Dynamic Light Maps
Bekir Öztürk, Ahmet Oğuz Akyüz