Weitere Kapitel dieses Buchs durch Wischen aufrufen
When designing interfaces for a vehicle, the focus often lies on the driver. Since the driver always has a primary task (i.e., maneuvering the vehicle safely), interfaces for secondary tasks (e.g., entertainment systems) are designed to reduce distraction threats to a minimum. However, it is not always only the driver who is interacting with the vehicle; passengers also interact with the car. They may support the driver in the primary task (e.g., by providing navigation information) or take over secondary tasks (e.g., operating the climate control) in order to unburden the driver. Thus, we see a need for interfaces that foster the communication and collaboration between the driver and passengers but also among passengers themselves. Currently, such interfaces are usually neglected in automotive user interface research. Over the last years, we have conducted several studies focusing on communication and collaboration between drivers and passengers inside cars. Following an experience-centered approach, we started with ethnographically informed studies to gain a deeper knowledge on how drivers and passengers interact with each other inside a vehicle. Based on these insights we conceptualized and designed several prototypes that enabled collaboration between drivers and passengers. These prototypes were then studied in different studies both in a simulator setup, as well as, in real-traffic situations. In this chapter, we describe five of these research activities in more detail and present implications for designing interaction approaches that foster collaboration in the vehicle.
Bitte loggen Sie sich ein, um Zugang zu diesem Inhalt zu erhalten
Sie möchten Zugang zu diesem Inhalt erhalten? Dann informieren Sie sich jetzt über unsere Produkte:
Argyle, M., & Cook, M. (1976). Gaze and mutual gaze. Cambridge University Press.
Brennan, S. E., Chen, X., Dickinson, C. A., Neider, M. B., & Zelinsky, G. J. (2008). Coordinating cognition: The costs and benefits of shared gaze during collaborative search. Cognition, 106(3), 1465–1477. CrossRef
Brooke, J. (1996). SUS-A quick and dirty usability scale. Usability Evaluation in Industry, 189(194), 4–7.
Brown, B., & Laurier, E. (2012). The normal natural troubles of driving with GPS. In Proceedings of the SIGCHI conference on human factors in computing systems (pp. 1621–1630). ACM.
Cycil, C., Perry, M., Laurier, E., & Taylor, A. (2013). Eyes free in-car assistance: Parent and child passenger collaboration during phone calls. In Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (pp. 332–341). ACM.
Forlizzi, J., Barley, W. C., & Seder, T. (2010). Where should I turn: Moving from individual to collaborative navigation strategies to inform the interaction design of future navigation systems. In Proceedings of the SIGCHI CONFERENce on Human Factors in Computing Systems (pp. 1261–1270). ACM.
Gärtner, M., Meschtscherjakov, A., Maurer, B., Wilfinger, D., & Tscheligi, M. (2014). Dad, stop crashing my car!: Making use of probing to inspire the design of future in-car interfaces. In Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp. 1–8). ACM.
Harrison, S., & Dourish, P. (1996). Re-place-ing space: the roles of place and space in collaborative systems. In Proceedings of the 1996 ACM Conference on Computer Supported Cooperative Work (pp. 67–76). ACM.
Heath, C., & Luff, P. (2000). Technology in action. Cambridge University Press.
Jordan, B., & Henderson, A. (1995). Interaction analysis: Foundations and practice. The journal of the Learning Sciences, 4(1), 39–103. CrossRef
Juhlin, O. (2013). Social media on the road. London Limited: Springer. MATH
Krischkowsky, A., Trösterer, S., Bruckenberger, U., Mauerer, B., Neureiter, K., Perterer, N., et al. (2016). The impact of spatial properties on collaboration: An exploratory study in the automotive domain. In Proceedings of GROUP’16. ACM.
Laurier, E., Lorimer, H., Brown, B., Jones, O., Juhlin, O., Noble, A., et al. (2008). Driving and ‘passengering’: Notes on the ordinary organization of car travel. Mobilities, 3(1), 1–23. CrossRef
Leshed, G., Velden, T., Rieger, O., Kot, B., & Sengers, P. (2008, April). In-car gps navigation: Engagement with and disengagement from the environment. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 1675–1684). ACM.
Mattes, S. (2003). The lane-change-task as a tool for driver distraction evaluation. Quality of work and products in enterprises of the future (pp. 57–60).
Maurer, B., Trösterer, S., Gärtner, M., Wuchse, M., Baumgartner, A., Meschtscherjakov, A., et al. (2014). Shared gaze in the car: towards a better driver-passenger collaboration. In Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp. 1–6). ACM.
Medenica, Z., Kun, A. L., Paek, T., & Palinko, O. (2011). Augmented reality vs. street views: A driving simulator study comparing two emerging navigation aids. In Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services (pp. 265–274). ACM.
Meschtscherjakov, A., Krischkowsky, A., Neureiter, K., Mirnig, A., Baumgartner, A., Fuchsberger, V., et al. (2016). Active corners: Collaborative in-car interaction design. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (pp. 1136–1147). ACM.
Moreno, J. L. (Ed.). (1956). Sociometry and the science of man. Beacon House.
Moser, C., Fuchsberger, V., & Tscheligi, M. (2012). Rapid assessment of game experiences in public settings. In Proceedings of the 4th International Conference on Fun and Games (pp. 73–82). ACM.
Neider, M. B., Chen, X., Dickinson, C. A., Brennan, S. E., & Zelinsky, G. J. (2010). Coordinating spatial referencing using shared gaze. Psychonomic Bulletin and Review, 17(5), 718–724. CrossRef
Osswald, S., Meschtscherjakov, A., Wilfinger, D., & Tscheligi, M. (2011, November). Interacting with the steering wheel: Potential reductions in driver distraction. In International Joint Conference on Ambient Intelligence (pp. 11–20). Berlin: Springer.
Osswald, S., Wurhofer, D., Trösterer, S., Beck, E., & Tscheligi, M. (2012, October). Predicting information technology usage in the car: Towards a car technology acceptance model. In Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp. 51–58). ACM.
Östergren, M., & Juhlin, O. (2004). Sound Pryer: Truly mobile joint music listening. In International Workshop on Mobile Music Technology.
Perterer, N., Sundström, P., Meschtscherjakov, A., Wilfinger, D., & Tscheligi, M. (2013). Come drive with me: an ethnographic study of driver-passenger pairs to inform future in-car assistance. In Proceedings of the 2013 conference on Computer supported cooperative work (pp. 1539–1548). ACM.
Perterer, N., Meschtscherjakov, A., & Tscheligi, M. (2015, September). Co-Navigator: An advanced navigation system for front-seat passengers. In Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp. 187–194). ACM.
Pfeiffer, M., Kern, D., Schöning, J., Döring, T., Krüger, A., & Schmidt, A. (2010, April). A multi-touch enabled steering wheel: Exploring the design space. In CHI’10 Extended Abstracts on Human Factors in Computing Systems (pp. 3355–3360). ACM.
SAE On-Road Automated Vehicle Standards Committee. (2014). Taxonomy and definitions for terms related to on-road motor vehicle automated driving systems.
Trösterer, S., Gärtner, M., Wuchse, M., Maurer, B., Baumgartner, A., Meschtscherjakov, A., & Tscheligi, M. (2015a). Four eyes see more than two: Shared gaze in the car. In Human-Computer Interaction (pp. 331–348). Springer.
Trösterer, S., Wuchse, M., Baumgartner, A., Maurer, B., Gärtner, M., Meschtscherjakov, A., et al. (2015b). LCTNav: A method for investigating collaborative navigation. In Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp. 124–129). ACM.
Trösterer, S., Wuchse, M., Döttlinger, C., Meschtscherjakov, A., & Tscheligi, M. (2015c). Light my way: Visualizing shared gaze in the car. In Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp. 196–203). ACM.
Wilfinger, D., Meschtscherjakov, A., Perterer, N., Osswald, S., & Tscheligi, M. (2013). Passagier computer interaktion. In Mensch and computer (pp. 313–316).
- The Neglected Passenger—How Collaboration in the Car Fosters Driving Experience and Safety
- Chapter 7
Neuer Inhalt/© Filograph | Getty Images | iStock