1997 | OriginalPaper | Buchkapitel
The Nucleolus in Multiobjective n-person Cooperative Games
verfasst von : Masatoshi Sakawa, Ichiro Nishizaki
Erschienen in: Multiple Criteria Decision Making
Verlag: Springer Berlin Heidelberg
Enthalten in: Professional Book Archive
Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.
Wählen Sie Textabschnitte aus um mit Künstlicher Intelligenz passenden Patente zu finden. powered by
Markieren Sie Textabschnitte, um KI-gestützt weitere passende Inhalte zu finden. powered by
In this paper, multiobjective n -person cooperative games are defined, and the nucleolus is considered in such games. First, a multiobjective game is reduced to single-objective games by using the scalarizing methods of multiobjective programming, i.e., the weighting coefficients method and the weighted minimax method. Second, the nucleolus is defined directly in a multiobjective n-person cooperative game. Computational methods for deriving the nucleolus are shown when excess functions are defined as distance from the ideal point or a Pareto optimal point.