2008 | OriginalPaper | Buchkapitel
The Present [Future] of Electronic Literature
verfasst von : Dene Grigar
Erschienen in: Transdisciplinary Digital Art. Sound, Vision and the New Screen
Verlag: Springer Berlin Heidelberg
Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.
Wählen Sie Textabschnitte aus um mit Künstlicher Intelligenz passenden Patente zu finden. powered by
Markieren Sie Textabschnitte, um KI-gestützt weitere passende Inhalte zu finden. powered by
The focus of this essay is to expand upon N. Katherine Hayles’ views about electronic literature created for non-screen environments by looking at two additional genres I call
multimedia game narratives
and
corporeal poetry
and showing examples of the works found in these categories. In doing so, I am suggesting that the issue is not where the field is headed, but rather if the field can catch up to the art already being produced. The question for me is not what electronic literature
is
but rather what it may be or will become as we continue to invent technologies and innovate them for purposes of literary art.