Skip to main content

2020 | OriginalPaper | Buchkapitel

The Use of Immersive Technologies for Design Reviews

verfasst von : Sander Van Goethem, Jouke Verlinden, Ian Garcia, Rune Degryse, Siebe Perdieus, Regan Watts, Stijn Verwulgen

Erschienen in: Advances in Usability, User Experience, Wearable and Assistive Technology

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

Analysing and manipulating 3D objects are key competences for product designers. Although there is a substantial amount of research on review tools based on immersive technologies related to industrial practices, a comparison with traditional design reviews on an educational level is less prominent in scientific literature. This paper consists of a comparison between reviewing a CAD model on a 2D laptop screen and a more immersive method, using an augmented reality (AR) headset. The participants are twelve industrial design students. They were asked to review two products and look for ergonomic and technical design errors. Based on the evaluation of different parameters, the presented AR method scored high on spatial insight and contextual readability. Also, it was uncovered that the AR method was more demanding both physically and mentally. The findings state that immersive technologies can positively influence the industrial design process, anticipating that future AR technology becomes mature enough.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
2.
Zurück zum Zitat Nunes, M.L., Pereira, A.C., Alves, A.C.: Smart products development approaches for Industry 4.0. Procedia Manuf. 13, 1215–1222 (2017)CrossRef Nunes, M.L., Pereira, A.C., Alves, A.C.: Smart products development approaches for Industry 4.0. Procedia Manuf. 13, 1215–1222 (2017)CrossRef
5.
Zurück zum Zitat Kremer, K.: Concept for virtual reality tools for design reviews. In: Proceedings of the IEEE Visualization Conference, pp. 205–210. IEEE Computer Society (1998) Kremer, K.: Concept for virtual reality tools for design reviews. In: Proceedings of the IEEE Visualization Conference, pp. 205–210. IEEE Computer Society (1998)
6.
Zurück zum Zitat Uva, A.E., Fiorentino, M., Monno DIMeG, G., di Bari, P., Uva, A.E.: Augmented reality integration in product development (2011) Uva, A.E., Fiorentino, M., Monno DIMeG, G., di Bari, P., Uva, A.E.: Augmented reality integration in product development (2011)
7.
Zurück zum Zitat Ladwig, P., Geiger, C.: A literature review on collaboration in mixed reality (2019) Ladwig, P., Geiger, C.: A literature review on collaboration in mixed reality (2019)
9.
Zurück zum Zitat Klinker, G., Dutoit, A.H., Bauer, M., Bayer, J., Novak, V., Matzke, D.: Fata morgana - a presentation system for product design. In: Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR 2002, pp. 76–85. Institute of Electrical and Electronics Engineers Inc. (2002) Klinker, G., Dutoit, A.H., Bauer, M., Bayer, J., Novak, V., Matzke, D.: Fata morgana - a presentation system for product design. In: Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR 2002, pp. 76–85. Institute of Electrical and Electronics Engineers Inc. (2002)
10.
Zurück zum Zitat Verlinden, J., Horváth, I., Edelenbos, E.: Treatise of technologies for interactive augmented prototyping. In: Proceedings of Tools and Methods of Competitive Engineering (TMCE), pp. 523–536 (2006) Verlinden, J., Horváth, I., Edelenbos, E.: Treatise of technologies for interactive augmented prototyping. In: Proceedings of Tools and Methods of Competitive Engineering (TMCE), pp. 523–536 (2006)
14.
Zurück zum Zitat Hart, S.G., Staveland, L.E.: Development of NASA-TLX (Task Load Index): results of empirical and theoretical research (1988) Hart, S.G., Staveland, L.E.: Development of NASA-TLX (Task Load Index): results of empirical and theoretical research (1988)
Metadaten
Titel
The Use of Immersive Technologies for Design Reviews
verfasst von
Sander Van Goethem
Jouke Verlinden
Ian Garcia
Rune Degryse
Siebe Perdieus
Regan Watts
Stijn Verwulgen
Copyright-Jahr
2020
DOI
https://doi.org/10.1007/978-3-030-51828-8_86

Neuer Inhalt