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2019 | OriginalPaper | Buchkapitel

To Design with Strings for Playability in Cities

verfasst von : Annika Olofsdotter Bergström

Erschienen in: Interactivity, Game Creation, Design, Learning, and Innovation

Verlag: Springer International Publishing

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Abstract

This paper explores how Donna Haraway’s “String Figuration” together with Maria Puig de la Bellacasa’s concept of “touch” as a design method have worked in the process of an augmented reality (AR) play called Play/ce. The aim of this paper is to propose that designers of playful cities are creating the conditions for playability to show how players can try out and play with responses in a city by different acts of touch. I suggest that responding, which comes from the act of relaying, is part of designing ‘games as a social technologies’, a concept from Mary Flanagan. I will develop this concept since I think it is especially interesting to take into account when it comes to using cities as playgrounds and turn people into full body players to explore what touch means.

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Metadaten
Titel
To Design with Strings for Playability in Cities
verfasst von
Annika Olofsdotter Bergström
Copyright-Jahr
2019
DOI
https://doi.org/10.1007/978-3-030-06134-0_30