Ausgabe 1/2020
Inhalt (16 Artikel)
Investigating the effects of ubiquitous self-organized learning and learners-as-designers to improve students’ learning performance, academic motivation, and engagement in a cloud course
Chia-Wen Tsai, Pei-Di Shen, I-Chun Chiang
A novel context-aware system to support healthcare environments
Juan E. Garrido, Víctor M. R. Penichet, María D. Lozano
Incorporating digital games into anti-drug material: non-drug-addicted learners vs. drug-addicted learners
Tzu-Chi Yang, Meng Chang Chen, Sherry Y. Chen
User-centered design in AAL
Jean D. Hallewell Haslwanter, Katja Neureiter, Markus Garschall
Understanding interface recoloring aspects by colorblind people: a user study
Ricardo José de Araújo, Julio Cesar Dos Reis, Rodrigo Bonacin
CineAD: a system for automated audio description script generation for the visually impaired
Virginia P. Campos, Tiago M. U. de Araújo, Guido L. de Souza Filho, Luiz M. G. Gonçalves
TetraMail: a usable email client for blind people
Akif Khan, Shah Khusro, Badam Niazi, Jamil Ahmad, Iftikhar Alam, Inayat Khan
When universal access is not quite universal enough: case studies and lessons to be learned
Simeon Keates
Let me play: unfolding the research landscape on ICT as a play-based tool for children with disabilities
Efi A. Nisiforou, Panayiotis Zaphiris
Accessibility in video games: a systematic review
Juan Aguado-Delgado, José-María Gutiérrez-Martínez, José R. Hilera, Luis de-Marcos, Salvador Otón
Technology support for the inclusion of deaf students in mainstream schools: a summary of research from 2007 to 2017
Vaso Constantinou, Andri Ioannou, Iosif Klironomos, Margherita Antona, Constantine Stephanidis
Accessibility of South African university websites
Silas Formunyuy Verkijika, Lizette De Wet
Correction to: A review of assistive spatial orientation and navigation technologies for the visually impaired
Hugo Fernandes, Paulo Costa, Vitor Filipe, Hugo Paredes, João Barroso