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Erschienen in: International Journal on Interactive Design and Manufacturing (IJIDeM) 2/2018

05.06.2017 | Original Paper

User-centered design of a virtual reality exhibit for archaeological museums

verfasst von: Loris Barbieri, Fabio Bruno, Maurizio Muzzupappa

Erschienen in: International Journal on Interactive Design and Manufacturing (IJIDeM) | Ausgabe 2/2018

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Abstract

Nowadays, the adoption of virtual reality (VR) exhibits is increasingly common both in large and small museums because of their capability to enhance the communication of the cultural contents and to provide an engaging and fun experience to its visitors. The paper describes a user-centered design (UCD) approach for the development of a VR exhibit for the interactive exploitation of archaeological artefacts. In particular, this approach has been carried out for the development of a virtual exhibit hosted at the “Museum of the Bruttians and the Sea” of Cetraro (Italy). The main goal was to enrich the museum with a playful and educational VR exhibit able to make the visitors enjoy an immersive and attractive experience, allowing them to observe 3D archaeological artefacts in their original context of finding. The paper deals with several technical issues commonly related to the design of virtual museum exhibits that rely on off-the-shelf technologies. The proposed solutions, based on an UCD approach, can be efficiently adopted as guidelines for the development of similar VR exhibits, especially when very low budget and little free space are unavoidable design requirements.

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Metadaten
Titel
User-centered design of a virtual reality exhibit for archaeological museums
verfasst von
Loris Barbieri
Fabio Bruno
Maurizio Muzzupappa
Publikationsdatum
05.06.2017
Verlag
Springer Paris
Erschienen in
International Journal on Interactive Design and Manufacturing (IJIDeM) / Ausgabe 2/2018
Print ISSN: 1955-2513
Elektronische ISSN: 1955-2505
DOI
https://doi.org/10.1007/s12008-017-0414-z

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