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Erschienen in: Journal of Computers in Education 1/2019

18.09.2018

VReanimate II: training first aid and reanimation in virtual reality

verfasst von: Kristina Bucher, Tim Blome, Stefan Rudolph, Sebastian von Mammen

Erschienen in: Journal of Computers in Education | Ausgabe 1/2019

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Abstract

First aid saves lives and reanimation is an important part of it. In order to be able to perform the correct steps in emergency situations, appropriate behaviors must be learned and trained by as many people as possible. Nevertheless, easily accessible training opportunities are quite rare. We therefore developed a virtual reality (VR) application, VReanimate, that teaches about aspects of first aid in a controlled digital environment. In the first part of this article, we describe related work and conceptual and implementation details of our approach, that is based on a non-textual and situated training in authentic scenarios. In the second part of this article, we present an evaluation of the system, including results concerning its usability and effects on the knowledge gain of different users. Conducting a mixed methods study, we were able to observe a significant improvement in regard to knowledge about correct procedures in emergency situations and could confirm our hypothesis, that a non-textual and situated design can be helpful for this purpose.

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Fußnoten
1
Please notice that VReanimate focuses on untrained people and therefore we omit the rescue breath following the ERC suggestions.
 
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Metadaten
Titel
VReanimate II: training first aid and reanimation in virtual reality
verfasst von
Kristina Bucher
Tim Blome
Stefan Rudolph
Sebastian von Mammen
Publikationsdatum
18.09.2018
Verlag
Springer Berlin Heidelberg
Erschienen in
Journal of Computers in Education / Ausgabe 1/2019
Print ISSN: 2197-9987
Elektronische ISSN: 2197-9995
DOI
https://doi.org/10.1007/s40692-018-0121-1

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