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Interactive video cutout

Published:01 July 2005Publication History
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Abstract

We present an interactive system for efficiently extracting foreground objects from a video. We extend previous min-cut based image segmentation techniques to the domain of video with four new contributions. We provide a novel painting-based user interface that allows users to easily indicate the foreground object across space and time. We introduce a hierarchical mean-shift preprocess in order to minimize the number of nodes that min-cut must operate on. Within the min-cut we also define new local cost functions to augment the global costs defined in earlier work. Finally, we extend 2D alpha matting methods designed for images to work with 3D video volumes. We demonstrate that our matting approach preserves smoothness across both space and time. Our interactive video cutout system allows users to quickly extract foreground objects from video sequences for use in a variety of applications including compositing onto new backgrounds and NPR cartoon style rendering.

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References

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            cover image ACM Transactions on Graphics
            ACM Transactions on Graphics  Volume 24, Issue 3
            July 2005
            826 pages
            ISSN:0730-0301
            EISSN:1557-7368
            DOI:10.1145/1073204
            Issue’s Table of Contents

            Copyright © 2005 ACM

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            Publication History

            • Published: 1 July 2005
            Published in tog Volume 24, Issue 3

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