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Towards distributed software design meetings: what can we learn from co-located meetings?

Published:16 October 2005Publication History

ABSTRACT

While distributed code writing is becoming widespread, object-oriented software design still requires face-to-face interaction, curbing the potential and quality of global software development. Most designers reject general purpose conferencing tools for not meeting their needs, and feature-rich distributed CASE tools for being too formal. Our long-term goal is to develop effective tools for distributed software design that preserve natural working styles.A necessary first step is to identify the unique low-level characteristics of design meetings which must be mimicked in the virtual world. Our work embarks on this path with a detailed ethnographic study of two collocated design meetings. We present several observations and their implications for the design of collaboration tools.

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  1. Towards distributed software design meetings: what can we learn from co-located meetings?

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      • Published in

        cover image ACM Conferences
        OOPSLA '05: Companion to the 20th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
        October 2005
        406 pages
        ISBN:1595931937
        DOI:10.1145/1094855

        Copyright © 2005 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 16 October 2005

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