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groupTime: preference based group scheduling

Published:22 April 2006Publication History

ABSTRACT

As our business, academic, and personal lives continue to move at an ever-faster pace, finding times for busy people to meet has become an art. One of the most perplexing challenges facing groupware is effective asynchronous group scheduling (GS). This paper presents a lightweight interaction model for GS that can extend its reach beyond users of current group calendaring solutions. By expressing availability in terms of preferences, we create a flexible framework for GS that preserves plausible deniability while exerting social pressure to encourage honesty among users. We also propose an ontology that enables us to model user preferences with machine learning, predicting user responses to further lower cognitive load. The combination of visualization/direct manipulation with machine learning allows users to easily and efficiently optimize meeting times. We also suggest resulting design implications for this class of intelligent user interfaces.

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        cover image ACM Conferences
        CHI '06: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
        April 2006
        1353 pages
        ISBN:1595933727
        DOI:10.1145/1124772

        Copyright © 2006 ACM

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        Publication History

        • Published: 22 April 2006

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