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An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry

Published:29 April 2007Publication History

ABSTRACT

A gestural text entry method for mobile is presented. Unlike most mobile phone text entry methods, which rely on repeatedly pressing buttons, our gestural method uses an isometric joystick and the EdgeWrite alphabet to allow users to write by making letter-like "pressure strokes." In a 15-session study comparing character-level EdgeWrite to Multitap, subjects' speeds were statistically indistinguishable, reaching about 10 WPM. In a second 15-session study comparing word-level EdgeWrite to T9, the same subjects were again statistically indistinguishable, reaching about 16 WPM. Uncorrected errors were low, around 1% or less for each method. In addition, subjective results favored EdgeWrite. Overall, results indicate that our isometric joystick-based method is highly competitive with two commercial keypad-based methods, opening the way for keypad-less designs and text entry on tiny devices. Additional results showed that a joystick on the back could be used at about 70% of the speed of the front, and the front joystick could be used eyes-free at about 80% of the speed of normal use.

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  1. An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry

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    • Published in

      cover image ACM Conferences
      CHI '07: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
      April 2007
      1654 pages
      ISBN:9781595935939
      DOI:10.1145/1240624

      Copyright © 2007 ACM

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      Publication History

      • Published: 29 April 2007

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      CHI '07 Paper Acceptance Rate182of840submissions,22%Overall Acceptance Rate6,199of26,314submissions,24%

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