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Learn and play with interactive TV

Published:01 April 2007Publication History
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Abstract

Despite the criticism concerning the value of TV content, research reveals several worthwhile aspects -- one of them is the opportunity to learn. In this article we explore the characteristics of interactive TV applications that facilitate education and interactive entertainment. In doing so we analyze research methods and empirical results from experimental and field studies. The findings suggest that interactive TV applications provide support for education and entertainment for children and young people, as well as continuous education for all. In particular, interactive TV is especially suitable for (1) informal learning and (2) for engaging and motivating its audience. We conclude with an agenda for future interactive TV research in entertainment and education.

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                cover image Computers in Entertainment
                Computers in Entertainment   Volume 5, Issue 2
                Interactive TV
                April/June 2007
                156 pages
                EISSN:1544-3574
                DOI:10.1145/1279540
                Issue’s Table of Contents

                Copyright © 2007 ACM

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                Association for Computing Machinery

                New York, NY, United States

                Publication History

                • Published: 1 April 2007
                • Accepted: 1 October 2006
                • Revised: 1 September 2006
                • Received: 1 July 2006

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