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Using deformations to explore 3D widget design

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Published:01 July 1992Publication History

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References

  1. 1.Alan H. Barr. Global and local deformations of solid primitives. In Proceedings of the ACM SIGGRAPH, Computer Graphics, volume 18(3), pages 21-30, July 1984. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. 2.D. Brookshire Conner, Scott S. Snibbe, Kenneth P. Herndon, Daniel C. Robbins, Robert C. Zeleznik, and Andries van Dam. Three-dimensional widgets. In Proceedings of the 1992 Symposium on Interactive 3D Graphics, pages 183-188, 1992. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. 3.Robert C. Zeleznik, D. Brookshire Conner, Matthias M. Wloka, Daniel G. Aliaga, Nathan T. Huang, Philip M. Hubbard, Brian Knep, Henry Kaufman, John E Hughes, and Andries van Dam. An object-oriented framework for the integration of interactive animation techniques. In Proceedings of the ACM SIGGRAPH, Computer Graphics, volume 25(4), pages 105-112, July 1991. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Using deformations to explore 3D widget design

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                  cover image ACM Conferences
                  SIGGRAPH '92: Proceedings of the 19th annual conference on Computer graphics and interactive techniques
                  July 1992
                  420 pages
                  ISBN:0897914791
                  DOI:10.1145/133994

                  Copyright © 1992 ACM

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                  Publication History

                  • Published: 1 July 1992

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                  SIGGRAPH '92 Paper Acceptance Rate45of213submissions,21%Overall Acceptance Rate1,822of8,601submissions,21%

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