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Prototyping digital clay as an active material

Published:16 February 2009Publication History

ABSTRACT

This paper describes a shape input device that extends the behavior of clay as a general model of shape interaction and supports arbitrary material deformation, addition and subtraction at interactive rates. These attributes are implemented in a prototype interface consisting of clay composed of wireless position trackers held together by a binding agent. These trackers provide position data in real time while isosurface extraction reconstructs the surface of the model as the user deforms it. Results are shown of this system behaving as an active material by performing geometry capture, and its utility in an augmented reality environment is discussed.

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  • Published in

    cover image ACM Other conferences
    TEI '09: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
    February 2009
    407 pages
    ISBN:9781605584935
    DOI:10.1145/1517664

    Copyright © 2009 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 16 February 2009

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