ABSTRACT
This paper presents the results of work in progress aimed at answering the challenges faced by industrial designers creating information appliance prototypes at a very early stage in the design process. A new system centred on a hardware unit called an IE5 is described in detail. The authors argue that the new method offers a potential solution that will allow prototyping in the critical 1--2 hour timeframe which would allow genuinely iterative hardware prototyping integration in the design process' early stages. The system utilises passive RFiD embedded controls that can be attached to a sketch model without the need for any wiring or soldering. It solves the problems encountered by previous RFiD based toolkits in flexibility, footprint size, and range / connection reliability. While the system is still in development, the concept has been proved by a basic prototype. The paper identifies the system's strengths and weaknesses before discussing areas for further development.
- Avrahami, D., Hudson, Scott E. Forming Interactivity: A tool for Rapid Prototyping of Physical Interactive Products In proceedings of DIS 2002 pp. 141--146, London, 2002. Google ScholarDigital Library
- Culverhouse, I., Gill, S., Woolley, A., Loudon, G., Gellersen, H., Villar, N., Construct, Deconstruct and Reconstruct: Exploring interactive sketching of information appliances. Institution of Engineering Designers Journal, has been submitted to editorial committee Oct - 2008Google Scholar
- Gill, S., Loudon, G., Hewett, B., Barham, G How to Design and Prototype an Information Appliance in 24 Hours -- Integrating Product & Interface Design Processes;. The proceedings of The 6th international conference on Computer-Aided Industrial Design & Concept. 2005Google Scholar
- Gill, S., Loudon, G., Walker, D. Designing a Design Tool - Working with Industry to create an information appliance design methodology. Journal of Design Research. 2008Google Scholar
- Greenberg, S. and Fitchett, C. Phidgets: easy development of physical interfaces through physical widgets Proceedings of the 14th annual ACM symposium on User interface software and technology, ACM, Orlando, Florida, 2001. Google ScholarDigital Library
- Hartman, B., S. Klemmer, M. Bernstein and N. Mehta,. d. tools: Visually Prototyping Physical UIs through State-charts Extended Abstracts of UIST 2005, ACM Press, Seattle, USA, 2001.Google Scholar
- Lee, J. C., Avrahami, Daniel,. Hudson, Scott E., Forlizzi, Jodi., Dietz, P. H., & Leigh, D., The Calder Toolkit: Wired and Wireless Components for Rapid Prototyping Interactive Devices. in Proceedings of Designing Interactive Systems Conference, (Cambridge, Massachusetts., 2004). Google ScholarDigital Library
- Nam, T.-J. Sketching for Hardware Software Integrated Interactive Product Design, 2006.Google Scholar
- Newman, M. W., Lin, J., Hong, J. I. and Landay, J. A. DENIM: An Informal Web Site Design Tool Inspired by Observations of Practice. Human-Computer Interaction, 18 (3). 259. Google ScholarDigital Library
- Snyder, C. Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. Morgan Kaufmann, San Francisco, CA, 2003.Google ScholarDigital Library
- Villar, N. and Gellersen, H. A malleable control structure for softwired user interfaces Proceedings of the 1st international conference on Tangible and embedded interaction, ACM, Baton Rouge, Louisiana, 2007. Google ScholarDigital Library
Recommendations
Fast, Cheap Requirements: Prototype, or Else!
Managing requirements modeling and prototyping is risky. If things go awry, projects can spiral out of control. Over the years, with the help of colleagues from industry and academia, the author has identified a requirements modeling and prototyping ...
Conducting iterative usability testing on a web site: challenges and benefits
This paper demonstrates the benefits and challenges of working collaboratively with designers and developers while conducting iterative usability testing during the course of Web site design. Four rounds of usability testing were conducted using ...
Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied InteractionGraspable tangibles are now being explored on the current generation of capacitive touch surfaces, such as the iPad and the Android tablet. Because the size and form factor is relatively new, early and low fidelity prototyping of these TUIs is crucial ...
Comments