ABSTRACT
In this paper we compare the affordances of presenting educational material on a tabletop display with presenting the same material using traditional paper handouts. Ten pairs of undergraduate students used digital or paper materials to prepare for exams during four one-hour study sessions over the course of a term. Students studying with the tabletop display solved problems on their own before resorting to answer keys and repeated activities more often than students studying with paper documents. We summarize study activities and discuss the benefits and drawbacks of each medium.
Supplemental Material
Available for Download
Slides from the presentation
- Agrawala, M. and Shilman, M. DIZI: A Digital Ink Zooming Interface for Document Annotation. In Interact 2005, 69--79. Google ScholarDigital Library
- Apted, T., Kay, J., Quigley, A. Tabletop Sharing of Digital Photographs for the Elderly. Proc. of CHI 2006, 781--790. Google ScholarDigital Library
- Clark, H. (1997). Using Language. Cambridge: Cambridge University Press.Google Scholar
- Dietz, P., Leigh, D. DiamondTouch: A Multi-User Touch Technology. Proc. of UIST 2001, 219--226. Google ScholarDigital Library
- Fails, J.A., Druin, A., Guha, M.L., Chipman, G., Simms, S., Churaman, W. Child's Play: A Comparison of Desktop and Physical Interactive Environments. Proc. of IDC 2005, 48--55. Google ScholarDigital Library
- Golden-Meadow, S. Hearing Gesture: How our Hands Help Us Think. Harvard University Press, 2003.Google Scholar
- Greenberg, S., Marwood, D. Real Time Groupware as a Distributed System: Concurrency control and its Effect on the Interface. Proc. of CSCW 1994, 207--217. Google ScholarDigital Library
- Han, J. Y. Low-Cost Multi-Touch Sensing through Frustrated Total Internal Reflection. Proc. of UIST 2005, 115--118. Google ScholarDigital Library
- Johnson, M. (1987). The Body in the Mind. Chicago: University of Chicago Press.Google Scholar
- Khandelwal, M., Mazalek, A. Teaching Table: a tangible mentor for pre-k math education. Proc. of TIE 2007, 191--194. Google ScholarDigital Library
- Khan, F. A Survey of Note-Taking Practices. Tech Rep. HPL-93-109, Personal Systems Laboratory, HP Laboratory, 1993.Google Scholar
- Klahr, D., Triona, L.M., Williams, C. Hands on What? The relative effectiveness of physical vs. virtual materials in an engineering design project by middle school children. Journal of Research in Science Teaching, vol. 44 (1), 2006, 183--203.Google ScholarCross Ref
- Klemmer, S., Newman, M., Farrell, R., Bilezikjian, M., Landay, J. The Designers' Outpost: A Tangible Interface for Collaborative Website Design. Proc. of UIST 2001, 1--10. Google ScholarDigital Library
- Morris, M.R., Huang, A., Paepcke, A., and Winograd, T. Cooperative Gestures: Multi-user Gestural Interactions for Co-located Groupware. Proc. of CHI 2006, 1201--1210. Google ScholarDigital Library
- Morris, M.R., Ryall, K., Shen, C., Forlines, C., and Vernier, F. Beyond "Social Protocols": Multi-User Coordination Policies for Co-located Groupware. Proc. of CSCW 2004, 262--265. Google ScholarDigital Library
- Muto, W. and Diefenbach, P. Applications of Multi-touch Gaming Technology to Middle-School Education, ACM Siggraph 2008 Posters. Google ScholarDigital Library
- Noor, A.K. Ambient Intelligence and Its Potential for Future Learning and Virtual Product Creation Environments, In Topping, B.H.V., Montero, C., and Montenegro, R. (Eds.), Innovation in Engineering Computational Technology, Saxe-Coburg, 2006.Google Scholar
- Nunez, R. (1999). Could the future taste purple? Reclaiming mind, body and cognition. Journal of Consciousness Studies 6 (11-12), 41--60.Google Scholar
- Ringel, M., Ryall, K., Shen, C., Forlines, C., Vernier, F. Release, Relocate, Reorient, Resize: Fluid Techniques for Document Sharing on Multi-User Interactive Tables. Proc. of CHI 2004, 1441--1444. Google ScholarDigital Library
- Piper, A.M., Hollan, J. Supporting Medical Conversations between Deaf and Hearing Individuals with Tabletop Displays. Proc. of CSCW 2008, 147--156. Google ScholarDigital Library
- Piper, A.M., O'Brien, E., Morris, M.R., and Winograd, T. SIDES: A Cooperative Tabletop Computer Game for Social Skills Development. Proc. of CSCW 2006, 1--10. Google ScholarDigital Library
- Price, S. Animated Diagrams: How effective are explicit dynamics for learners? Proc. of ICLS 2002, 344--351.Google Scholar
- Rekimoto, J. and M. Saitoh. Augmented surfaces: a spatially continuous work space for hybrid computing environments. Proc. of CHI 1999, 378--385. Google ScholarDigital Library
- Rogers, Y. and Lindley, S. Collaborating around vertical and horizontal large interactive displays: which way is best? Interacting with Computers (16), 2004, 1133--1152.Google Scholar
- Scott, S., Carpendale, M., Inkpen, K., Territoriality in Collaborative Workspaces. Proc. of CSCW 2004, 294--303. Google ScholarDigital Library
- Sellen, A. J. and Harper, R. H. R. The Myth of the Paperless Office, 2001, MIT Press. Google ScholarDigital Library
- Shen, C., Vernier, F., Forlines, C., Ringel, M. DiamondSpin: An Extensible Toolkit for Aournd-the-Table Interaction. Proc. of CHI 2004, 167--174. Google ScholarDigital Library
- Sluis, R., Weevers, I., van Schijndel, C., Kolos-Mazuryk, L., Fitrianie, S., Martens, J. Read-It: five-to-seven-year-old children learn to read in a tabletop environment. Proc of IDC 2004, 73--80. Google ScholarDigital Library
- Smith, R., Hixon, R., and Horan, B. Supporting Flexible Roles in a Shared Space. Proc. of CSCW 1998, 197--206. Google ScholarDigital Library
- Stewart, J. E. Single Display Groupware, CHI'97 Doctoral Symposium. (http://www.sigchi.org/chi97/proceedings/doc/jes.htm)Google Scholar
- Stewart, J., Benderson, B.B., and Druin, A. Single Display Groupware: A Model for Co-present Collaboration. Proc of CHI 1999, 286--293. Google ScholarDigital Library
- Terrenghi, L., Kirk, D., Sellen, A., Izadi, S. Affordances for Manipulation of Physical versus Digital Media on Interactive Surfaces. Proc. of CHI 2007, 1157--1166. Google ScholarDigital Library
- Triona, L.M., Klahr, D., Williams, C. Point and click or build by hand: comparing the effects of physical vs. virtual materials on middle school students' ability to optimize an engineering design. Proc. of CogSci 2005, 2202--2205.Google Scholar
- Tse, E. and Greenberg, S. SDGToolkit: A Toolkit for Rapidly Prototyping Single Display Groupware. Extended Proc. of CSCW 2002.Google Scholar
- Tse, E., Greenberg, S., Shen, C. and Forlines, C. Multimodal Multiplayer Tabletop Gaming. Proc of PerGames 2006, 139--148.Google Scholar
- Ullmer, B. and H. Ishii. The metaDESK: Models and Prototypes for Tangible User Interfaces. Proc. of UIST 1997, 223--232. Google ScholarDigital Library
- Varela, F., Rosch, E., and Thompson, E. (1991). The Embodied Mind: Cognitive Science and Human Experience. Cambridge: MIT Press.Google Scholar
- Wellner, P., Interacting with Paper on the DigitalDesk. Communications of the ACM, 36(7): pp. 87--96, 1993. Google ScholarDigital Library
- Wu, M., Balakrishnan, R. Multi-finger and Whole Hand Gestural Interaction Techniques for Multi-User Tabletop Displays. Proc. of UIST 2003, 193--202. Google ScholarDigital Library
Index Terms
- Tabletop displays for small group study: affordances of paper and digital materials
Recommendations
Novel interaction techniques using touch-sensitive tangibles in tabletop environments
ITS '12: Proceedings of the 2012 ACM international conference on Interactive tabletops and surfacesIn this work, we propose techniques for interaction that use a touch-sensitive tangible to assist 3D manipulation in tabletop applications. The objective of this research is to investigate the effectiveness and user satisfaction with this combination ...
3D Tabletop AR: A Comparison of Mid-Air, Touch and Touch+Mid-Air Interaction
AVI '20: Proceedings of the International Conference on Advanced Visual InterfacesThis paper contributes a first comparative study of three techniques for selecting 3D objects anchored to the table in tabletop Augmented Reality (AR). The impetus for this study is that touch interaction makes more sense when the targeted objects are ...
From small screens to big displays: understanding interaction in multi-display environments
IUI '13 Companion: Proceedings of the companion publication of the 2013 international conference on Intelligent user interfaces companionDevices such as tablets, mobile phones, tabletops and wall displays all incorporate different sizes of screens, and are now commonplace in a variety of situations and environments. Environments that incorporate these devices, multi-display environments (...
Comments