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Evaluating hypermedia and learning: methods and results from the Perseus Project

Published:02 January 1994Publication History
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Abstract

The Perseus Project has developed a hypermedia corpus of materials related to the ancient Greek world. The materials include a variety of texts and images, and tools for using these materials and navigating the sytem. Results from a three-year evaluation of Perseus use in a variety of college settings are described. The evaluation assessed both this particular system and the application of the technological genre to information management and to learning. The evaluation used a variety of methods to address questions about learning and teaching with hypermedia and to guide the development of early versions of the system. Results illustrate that such environments offer potential for accelerating learning and for supporting new types of learning and teaching; that students and instructors must develop new strategies for learning and teaching with such technology; and that institutions must develop infrastructural support for such technology. The results also illustrate the importance of well-designed interfaces and different types of assignments on user performance.

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  1. Evaluating hypermedia and learning: methods and results from the Perseus Project

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              Richard Furuta

              The Perseus Project is an ambitious, highly visible hypermedia research project that is creating a large-scale corpus of material relating to the ancient Greek world. Objects in the collection include original source material (Greek texts and English translations; and images of vases, sculptures, and sites, and s o on) augmented with reference sources and tools (such as lexicons and atlases). Users can personalize the database by creating, manipulating, and annotating tours through the collection. A particularly nice characteristic of the project's organization is that it includes an independent team of researchers tasked with evaluating the system. This paper reports on the results of evaluations over a three-year period covering the use of Perseus in various environments on six intensively studied college campuses and numerous secondary school campuses. Reflecting the independent nature of the evaluation team, the presentation of the results is remarkably balanced, analyzing Perseus' strengths as well as its weaknesses in a noticeably non-partisan fashion. The evaluation focused on Perseus' application in an instructional setting. Perseus was found effective in helping to ease mechanical tasks. While the overall student performance was not changed, Perseus did enable certain students to carry out ambitious explorations and to form new interpretations. Students and instructors had to develop new skills in order to use Perseus, not only in terms of the conceptual framework in which the information resides but also in terms of the effective use of the hardware and software that implement the system. This last point illustrates the importance of good institutional infrastructural support along with well-designed user interfaces.

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              • Published in

                cover image ACM Transactions on Information Systems
                ACM Transactions on Information Systems  Volume 12, Issue 1
                Jan. 1994
                111 pages
                ISSN:1046-8188
                EISSN:1558-2868
                DOI:10.1145/174608
                Issue’s Table of Contents

                Copyright © 1994 ACM

                Publisher

                Association for Computing Machinery

                New York, NY, United States

                Publication History

                • Published: 2 January 1994
                Published in tois Volume 12, Issue 1

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