skip to main content
research-article

Interactive region-based linear 3D face models

Published:25 July 2011Publication History
Skip Abstract Section

Abstract

Linear models, particularly those based on principal component analysis (PCA), have been used successfully on a broad range of human face-related applications. Although PCA models achieve high compression, they have not been widely used for animation in a production environment because their bases lack a semantic interpretation. Their parameters are not an intuitive set for animators to work with. In this paper we present a linear face modelling approach that generalises to unseen data better than the traditional holistic approach while also allowing click-and-drag interaction for animation. Our model is composed of a collection of PCA sub-models that are independently trained but share boundaries. Boundary consistency and user-given constraints are enforced in a soft least mean squares sense to give flexibility to the model while maintaining coherence. Our results show that the region-based model generalises better than its holistic counterpart when describing previously unseen motion capture data from multiple subjects. The decomposition of the face into several regions, which we determine automatically from training data, gives the user localised manipulation control. This feature allows to use the model for face posing and animation in an intuitive style.

Skip Supplemental Material Section

Supplemental Material

References

  1. Allen, B., Curless, B., and Popović, Z. 2003. The space of human body shapes: Reconstruction and parameterization from range scans. ACM Transactions on Graphics 22, 3 (July), 587--594. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Bergeron, P., and Lachapelle, P. 1985. Controlling facial expressions and body movements in the computer-generated animated short "Tonly De Peltrie". In Computer Graphics, Advanced Computer Animation seminar notes.Google ScholarGoogle Scholar
  3. Black, M., and Yacoob, Y. 1995. Tracking and recognizing rigid and non-rigid facial motions using local parametric models of image motion. In Proceedings of the Fifth International Conference on Computer Vision, 374--381. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Blanz, V., and Vetter, T. 1999. A morphable model for the synthesis of 3D faces. In Proceedings of SIGGRAPH, 187--194. Google ScholarGoogle Scholar
  5. Buck, I., Finkelstein, A., Jacobs, C., Klein, A., Salesin, D. H., Seims, J., Szeliski, R., and Toyama, K. 2000. Performance-driven hand-drawn animation. In Proceedings of the 1st International Symposium on Non-photorealistic Animation and Rendering, 101--108. Google ScholarGoogle Scholar
  6. Cootes, T. F., Edwards, G. J., and Taylor, C. J. 1998. Active appearance models. In Proceedings of the 5th European Conference on Computer Vision, 484--498. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. DeCarlo, D., and Metaxas, D. 2000. Optical flow constraints on deformable models with applications to face tracking. International Journal of Computer Vision 38, 2 (July), 99--127. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Dryden, I. L., and Mardia, K. V. 2002. Statistical Shape Analysis. John Wiley & Sons.Google ScholarGoogle Scholar
  9. Edwards, G. J., Cootes, T. F., and Taylor, C. J. 1998. Face recognition using active appearance models. In Proceedings of the 5th European Conference on Computer Vision, 581--595. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Ekman, P., and Friesen, W. V. 1978. Facial Action Coding System: A Technique for the Measurement of Facial Movement. Consulting Psychologists Press, Palo Alto, CA.Google ScholarGoogle Scholar
  11. Feng, W.-W., Kim, B.-U., and Yu, Y. 2008. Real-time data driven deformation using kernel canonical correlation analysis. ACM Transactions on Graphics 27 (August), 91:1--91:9. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Joshi, P., Tien, W. C., Desbrun, M., and Pighin, F. 2003. Learning controls for blend shape based realistic facial animation. In Proceedings of ACM SIGGRAPH/Eurographics symposium on Computer Animation, 187--192. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Lau, M., Chai, J., Xu, Y.-Q., and Shum, H.-Y. 2009. Face poser: Interactive modeling of 3D facial expressions using facial priors. ACM Transactions on Graphics 29, 1 (Dec.), 3:1--3:17. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Lawrence, N. D. 2007. Learning for larger datasets with the gaussian process latent variable model. In International Workshop on Artificial Intelligence and Statistics. Google ScholarGoogle Scholar
  15. Lewis, J. P., and Anjyo, K. 2010. Direct manipulation blend-shapes. Computer Graphics and Applications, IEEE 30, 4 (July), 42--50. Google ScholarGoogle Scholar
  16. Matthews, I., and Baker, S. 2004. Active appearance models revisited. International Journal of Computer Vision 60 (November), 135--164. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Meyer, M., and Anderson, J. 2007. Key point subspace acceleration and soft caching. ACM Transactions on Graphics 26, 3 (July), 74:1--74:8. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Ng, A. Y., Jordan, M. I., and Weiss, Y. 2001. On spectral clustering: Analysis and an algorithm. In Advances in Neural Information Processing Systems, MIT Press, 849--856.Google ScholarGoogle Scholar
  19. Nishino, K., Nayar, S. K., and Jebara, T. 2005. Clustered blockwise PCA for representing visual data. IEEE Transactions on Pattern Analysis Machine Intelligence 27 (October), 1675--1679. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Noh, J.-Y., Fidaleo, D., and Neumann, U. 2000. Animated deformations with radial basis functions. In Proceedings of the ACM symposium on Virtual reality software and technology, 166--174. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Pentland, A., Moghaddam, B., and Starner, T. 1994. View-based and modular eigenspaces for face recognition. In Proceedings of the Conference on Computer Vision and Pattern Recognition, 84--91.Google ScholarGoogle Scholar
  22. Peyras, J., Bartoli, A., Mercier, H., and Dalle, P. 2007. Segmented AAMs improve person-independent face fitting. In British Machine Vision Conference.Google ScholarGoogle Scholar
  23. Pighin, F., Hecker, J., Lischinski, D., Szeliski, R., and Salesin, D. H. 1998. Synthesizing realistic facial expressions from photographs. In Proceedings of SIGGRAPH, 75--84. Google ScholarGoogle Scholar
  24. Sorkine, O., Cohen-Or, D., Lipman, Y., Alexa, M., Rössl, C., and Seidel, H.-P. 2004. Laplacian surface editing. In Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing, 175--184. Google ScholarGoogle Scholar
  25. Tena, J. R., Hamouz, M., Hilton, A., and Illingworth, J. 2006. A validated method for dense non-rigid 3D face registration. In Proceedings of the IEEE International Conference on Video and Signal Based Surveillance. Google ScholarGoogle Scholar
  26. Tenenbaum, J. B., de Silva, V., and Langford, J. C. 2000. A global geometric framework for nonlinear dimensionality reduction. Science 290, 5500, 2319--2323.Google ScholarGoogle Scholar
  27. Turk, M., and Pentland, A. 1991. Eigenfaces for recognition. Journal of Cognitive Neuroscience 3 (January), 71--86. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Vlasic, D., Brand, M., Pfister, H., and Popović, J. 2005. Face transfer with multilinear models. ACM Transactions on Graphics 24, 3 (Aug.), 426--433. Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. Zhang, L., Snavely, N., Curless, B., and Seitz, S. M. 2004. Spacetime faces: High resolution capture for modeling and animation. ACM Transactions on Graphics 23, 3 (Aug.), 548--558. Google ScholarGoogle ScholarDigital LibraryDigital Library
  30. Zhang, Q., Liu, Z., Guo, B., Terzopoulos, D., and Shum, H.-Y. 2006. Geometry-driven photorealistic facial expression synthesis. IEEE Transactions on Visualization and Computer Graphics 12 (January), 48--60. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Interactive region-based linear 3D face models

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in

    Full Access

    • Published in

      cover image ACM Transactions on Graphics
      ACM Transactions on Graphics  Volume 30, Issue 4
      July 2011
      829 pages
      ISSN:0730-0301
      EISSN:1557-7368
      DOI:10.1145/2010324
      Issue’s Table of Contents

      Copyright © 2011 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 25 July 2011
      Published in tog Volume 30, Issue 4

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader