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Lessons learned from the WILD room, a multisurface interactive environment

Published:24 October 2011Publication History

ABSTRACT

Creating the next generation of interactive systems requires experimental platforms that let us explore novel forms of interaction in real settings. This article describes WILD, a high-performance environment for exploring multi-surface interaction that includes an ultra-high resolution wall display, a multitouch table, a motion tracking system and various mobile devices. The article describes the integrative research approach of the project and the lessons learned with respect to hardware, participatory design, interaction techniques and software engineering.

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    • Published in

      cover image ACM Other conferences
      IHM '11: Proceedings of the 23rd Conference on l'Interaction Homme-Machine
      October 2011
      169 pages
      ISBN:9781450308229
      DOI:10.1145/2044354

      Copyright © 2011 ACM

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      Publication History

      • Published: 24 October 2011

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