ABSTRACT
In this paper, we present a co-design study into the development of intergenerational games. Three separate design workshops were conducted with 50 participants aged between 15-21 and 55-74 years old, representing younger and older cohorts respectively. A range of design activities were used to elicit ideas and allow participants of different ages to self-reflect, negotiate and collectively create games that they desired to play. The analysis reports on the game concepts envisaged from early brainstorming, group sketching and more refined storyboards. A number of genres and game-types are illustrated, as we compare the different game features designed. These ideas reflect a combination of interests from mixed-age groups. The paper concludes by discussing recommendations to developing intergenerational games.
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Index Terms
- Co-creating games through intergenerational design workshops
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