ABSTRACT
Mobile and ubiquitous systems create opportunities for new kinds of interactivity in public spaces. Examples of human-technology interactions in public spaces include interactive displays on different scales; mobile systems enabling projection in public environments; smart interactive and reactive objects; tangible interfaces; and public media arts. Human-system and mediated human-human interactions become public and visible to the people around the same space. This creates many possibilities and challenges for designing the user experience that arise primarily from the social and physical context. This workshop will bring together researchers, designers, practitioners and media artists to discuss elements and viewpoints of such new forms of experiences. The results of the workshop will be an "experience design space" and a research agenda for experiences with interactive systems used in public spaces.
- Åkerman, P., Puikkonen, A., Virolainen, A., Huuskonen, P., Häkkilä, J. 2010. Sketching with Strangers -- In the Wild Study of Ad-hoc Social Communication by Drawing. Proc. Ubicomp'10, ACM, 193--202. Google ScholarDigital Library
- Alt, F., Schneegass, S., Schmidt, A., Müller, J. Memarovic, N. 2012. How to evaluate Public Displays. Proc. PerDis'12, ACM. Google ScholarDigital Library
- Bally, G., Müller, J., Rohs, M., Wigdor, D. and Kratz, S. 2012. ShoeSense: A New Perspective on Hand Gestures and Wearable Applications. Proc. CHI'12, ACM. Google ScholarDigital Library
- Cassinelli, A., Angeslevä, J. and Rinne J. 2011. Laserinne. http://www.k2.t.u-tokyo.ac.jp/perception/Laserinne/index-e.htmlGoogle Scholar
- Davies, N., Langheinrich, M., Jose, R., Schmidt, A. 2012. Open Display Networks: A Communications Medium for the 21st Century. Computer, May 2012, 58--64. Google ScholarDigital Library
- Fernaeus, Y. & Tholander, J. 2006. Finding Design Qualities in a Tangible Programming Space. Proc. CHI'06. Google ScholarDigital Library
- Fischer, P. T., Zöllner, C., Hoffmann, T. and Piatza, S. 2010. VR/Urban: SMSingshot. Proc. TEI '10. ACM. Google ScholarDigital Library
- Hassenzahl, M. 2003. The Thing and I: Understanding the Relationship Between User and Product. In Blythe, M. et al. (eds.) Funology. From Usability to Enjoyment. Kluwer, 31--42. Google ScholarDigital Library
- Mail Online. "Tech pioneer with augmented-reality glasses bolted to his head traps Paris McDonald's workers 'who tried to rip the device off his face'". 18th July, 2012.Google Scholar
- Müller, J., Alt, F., Michelis, D. and Schmidt, A. 2010. Requirements and design space for interactive public displays. Proc. Multimedia (MM '10). ACM, 1285--1294. Google ScholarDigital Library
- Müller, J., Walter, R., Bailly, G., Nischt, M. Alt, F. Looking Glass: A Field Study on Noticing Interactivity of a Shop Window. Proc. CHI'12, ACM. Google ScholarDigital Library
- O'Shea, C. 2009. Hand from Above. http://www.creativeapplications.net/openframeworks/hand-from-above-openframeworks/Google Scholar
- Peltonen, P. et al. 2008. It's Mine, Don't Touch!: Interactions at a Large Multi-Touch Display in a City Centre. Proc. CHI'08, ACM. Google ScholarDigital Library
- Rico, J. and Brewster, S. 2010. Usable gestures for mobile interfaces: evaluating social acceptability. Proc. CHI 2010, ACM, 887--896. Google ScholarDigital Library
- Rukzio, E., Holleis, P., Gellersen, H. 2012. Personal Projectors for Pervasive Computing. IEEE Pervasive Comp. Google ScholarDigital Library
- Väänänen-Vainio-Mattila, K. et al. 2010. User Experience of Social Ad Hoc Networking: Findings from a Large-Scale Field Trial of TWIN. Proc. MUM'10, ACM. Google ScholarDigital Library
- Wakkary, R. et al. Kurio: A Museum Guide for Families. Proc. TEI'09, ACM, 215--223. \ Google ScholarDigital Library
Index Terms
- Experiencing interactivity in public spaces (eips)
Recommendations
Requirements and design space for interactive public displays
MM '10: Proceedings of the 18th ACM international conference on MultimediaDigital immersion is moving into public space. Interactive screens and public displays are deployed in urban environments, malls, and shop windows. Inner city areas, airports, train stations and stadiums are experiencing a transformation from ...
Scripting Interactive Art Installations in Public Spaces
16th International Conference on Human-Computer Interaction. Theories, Methods, and Tools - Volume 8510Traditional dynamic arts have much to offer and it is time to explore how the elements and techniques from stage performances could contribute to interaction design. We try to apply performance techniques and elements from dynamic art forms in the ...
Understanding the experience of interactive art: Iamascope in Beta_space
IE '05: Proceedings of the second Australasian conference on Interactive entertainmentThis paper describes a study into the situated experience of interactive art. The study was conducted with audiences of the artwork Iamascope and is framed by the four categories of embodied experience that have been proposed by its artist Sidney Fels. ...
Comments