skip to main content
10.1145/2531602.2531651acmconferencesArticle/Chapter ViewAbstractPublication PagescscwConference Proceedingsconference-collections
research-article

From rookie to all-star: professional development in a graphic design social networking site

Published:15 February 2014Publication History

ABSTRACT

Communities of practice have traditionally supported learning and knowledge exchange within a professional field. However, little work to date has examined how individuals use social network functionality for professional development in these types of communities. We present a qualitative investigation into how the social transparency provided by SNS functionality influences two important components of professional activity: social learning and professional identity development. We focus on activity within Dribbble, a social media enabled community of practice for graphic designers. Through a series of interviews with novice and experienced Dribbble users who work within and outside of traditional organizations, we identified ways they leverage social media features for learning and skill development. We find that benefits of the site are dependent on extensive social capital development activities in order to garner attention for posted work. Our results inform the design of online social settings for professional development.

References

  1. Allen, W. Rewarding Participation in Social Media Enabled Communities of Practice. Proc. ICWSM,, (2013), n.p.Google ScholarGoogle Scholar
  2. Allen, W. Exploring Hybrid-Economic Communities and the Technology-Mediated Identities Performed There. Proc. iConference, 576--58Google ScholarGoogle Scholar
  3. Amin, A. and Roberts, J. Knowing in action: Beyond communities of practice. Research Policy 37, 2 (2008), 353--369.Google ScholarGoogle ScholarCross RefCross Ref
  4. boyd, d. and Ellison, N. Social network sites: Definition, history, and scholarship. Journal of Computer-Mediated Communication 13, 1 (2007), 210--230.Google ScholarGoogle ScholarCross RefCross Ref
  5. Burke, M., Kraut, R., and Marlow, C. Social capital on Facebook: Differentiating uses and users. Proc. CHI, (2011), 571--580. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Capiluppi, A., Serebrenik, A., and Singer, L. Assessing technical candidates on the social web. IEEE Software 30, 1 (2013), 45--51. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Charmaz, K. Grounded theory as an emergent method. Handbook of emergent methods, (2008), 155--170.Google ScholarGoogle Scholar
  8. Cox, A.M., Clough, P.D., and Marlow, J. Flickr: a first look at user behaviour in the context of photography as serious leisure. Information Research 13, 1 (2008), 5.Google ScholarGoogle Scholar
  9. Dabbish, L., Stuart, C., Tsay, J., and Herbsleb, J. Social coding in GitHub: transparency and collaboration in an open software repository. Proc. CSCW, (2012), 1277--1286. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Dow, S., Fortuna, J., Schwartz, D., Altringer, B., Schwartz, D., and Klemmer, S. Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results. Proc. CHI, (2011), 2807--2816. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Erickson, T. and Kellogg, W.A. Social translucence: an approach to designing systems that support social processes. ACM Transactions on Computer-Human Interaction (TOCHI) 7, 1 (2000), 59--83. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Faulconbridge, J. Global Architects: Learning and Innovation Through Communities and Constellations of Practice. SSRN eLibrary, (2010).Google ScholarGoogle Scholar
  13. Forte, A., Humphreys, M., and Park, T.H. Grassroots Professional Development: How Teachers Use Twitter. ICWSM, (2012), 106--1Google ScholarGoogle Scholar
  14. Herring, S.R., Chang, C.C., Krantzler, J., and Bailey, B.P. Getting inspired!: understanding how and why examples are used in creative design practice. Proc. CHI, (2009), 87--96. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Hill, B.M., Monroy-Hernández, A., and Olson, K. Responses to Remixing on a Social Media Sharing Website. Proc. ICWSM, (2010), 74--81.Google ScholarGoogle Scholar
  16. Ibarra, H. Provisional selves: Experimenting with image and identity in professional adaptation. Administrative Science Quarterly 44, 4 (1999), 764--791.Google ScholarGoogle ScholarCross RefCross Ref
  17. Joinson, A.N. Looking at, looking up or keeping up with people : motives and use of facebook. Proc. CHI, (2008), 1027--1036. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Kumar, R., Talton, J.O., Ahmad, S., and Klemmer, S.R. Bricolage: Example-based retargeting for web design. Proc. CHI, (2011), 2197--2206. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Kushner, S. The freelance translation machine: Algorithmic culture and the invisible industry. New Media & Society, (2013), 1--18.Google ScholarGoogle Scholar
  20. Kuznetsov, S. and Paulos, E. Rise of the expert amateur: DIY projects, communities, and cultures. Proc. NordiCHI, (2010), 295--304. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Lampe, C., Ellison, N.B., and Steinfield, C. Changes in use and perception of facebook. Proc. CSCW, (2008), 721--730. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Lerner, J. and Tirole, J. Some simple economics of open source. The Journal of Industrial Economics 50, 2 (2002), 197--234.Google ScholarGoogle Scholar
  23. Luther, K., Caine, K., Ziegler, K., and Bruckman, A. Why it works (when it works): success factors in online creative collaboration. Proc. GROUP, (2010), 1--10. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Marlow, J. and Dabbish, L. Activity traces and signals in software developer recruitment and hiring. Proc. CSCW, (2013), 145--156. Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Marwick, A.E. I tweet honestly, I tweet passionately: Twitter users, context collapse, and the imagined audience. New Media & Society 13, 1 (2011), 114--133.Google ScholarGoogle ScholarCross RefCross Ref
  26. Muller, M., Ehrlich, K., Matthews, T., Perer, A., Ronen, I., and Guy, I. Diversity among enterprise online communities: Collaborating, teaming, and innovating through social media. Proc. CHI, (2012), 2815--2824. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Muller, M. Lurking as personal trait or situational disposition: lurking and contributing in enterprise social media. Proc. CSCW, (2012), 253--256. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Muller, M.J. and Carey, K. Design as a minority discipline in a software company: toward requirements for a community of practice. Proc. CHI, (2002), 383--390. Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. Nov, O., Naaman, M., and Ye, C. Motivational, structural and tenure factors that impact online community photo sharing. Proc. ICWSM, (2009), 138--145.Google ScholarGoogle Scholar
  30. Russell, J., Greenhalgh, T., Boynton, P., and Rigby, M. Soft networks for bridging the gap between research and practice: illuminative evaluation of CHAIN. BMJ 328, 7449 (2004), 1174.Google ScholarGoogle Scholar
  31. Singer, L., Figueira Filho, F., Cleary, B., Treude, C., Storey, M.-A., and Schneider, K. Mutual assessment in the social programmer ecosystem: An empirical investigation of developer profile aggregators. Proc. CSCW, (2013), 103--116. Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Stewart, J. and Williams, R. The wrong trousers' Beyond the design fallacy: social learning and the user. Beyond the Design Fallacy: Social Learning and the User, (2005), 195--221.Google ScholarGoogle ScholarCross RefCross Ref
  33. Stuart, H.C., Dabbish, L., Kiesler, S., Kinnaird, P., and Kang, R. Social transparency in networked information exchange: a theoretical framework. Proc. CSCW, (2012), 451--460. Google ScholarGoogle ScholarDigital LibraryDigital Library
  34. Thom-Santelli, J. and Millen, D.R. Learning by seeing: photo viewing in the workplace. Proc. CHI, (2009), 2081--2090. Google ScholarGoogle ScholarDigital LibraryDigital Library
  35. Torrey, C., McDonald, D., Schilit, B., and Bly, S. How-To pages: Informal systems of expertise sharing. Proc. ECSCW, (2007), 391--410.Google ScholarGoogle ScholarCross RefCross Ref
  36. Wasko, M.M. and Faraj, S. Why Should I Share? Examining Social Capital and Knowledge Contribution in Electronic Networks of Practice. MIS Quarterly 29, 1 (2005), 35--57. Google ScholarGoogle ScholarDigital LibraryDigital Library
  37. Wenger, E. Supporting communities of practice. A survey of community-oriented technologies, (2001).Google ScholarGoogle Scholar
  38. Xu, A. and Bailey, B. What do you think?: a case study of benefit, expectation, and interaction in a large online critique community. Proc. CSCW, (2012), 295--304. Google ScholarGoogle ScholarDigital LibraryDigital Library
  39. Xu, A. and Bailey, B.P. A crowdsourcing model for receiving design critique. Proc. CHI Extended Abstracts (2011), 1183--1188. Google ScholarGoogle ScholarDigital LibraryDigital Library
  40. http://www.dribbble.com/site/testimonialsGoogle ScholarGoogle Scholar
  41. http://www.dribbble.comGoogle ScholarGoogle Scholar

Index Terms

  1. From rookie to all-star: professional development in a graphic design social networking site

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      CSCW '14: Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
      February 2014
      1600 pages
      ISBN:9781450325400
      DOI:10.1145/2531602

      Copyright © 2014 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 15 February 2014

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      CSCW '14 Paper Acceptance Rate134of497submissions,27%Overall Acceptance Rate2,235of8,521submissions,26%

      Upcoming Conference

      CSCW '24

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader