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CapStudio: an interactive screencast for visual application development

Published:26 April 2014Publication History

ABSTRACT

Programmers write and edit their source code in a text editor. However, when they design the look-and-feel of a game application such as an image of a game character and an arrangement of a button, it would be more intuitive to edit the application by directly interacting with these objects on a game window. Although modern game engines realize this facility, they use a highly structured framework and limit what the programmer can edit. In this paper, we present CapStudio, a development environment for a visual application with an interactive screencast. A screencast is a movie player-like output window with code editing functionality. The screencast works with a traditional text editor. Modifications of source code in the text editor and visual elements on the screencast will be immediately reflected on each other. We created an example application and confirmed the feasibility of our approach.

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References

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    • Published in

      cover image ACM Conferences
      CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems
      April 2014
      2620 pages
      ISBN:9781450324748
      DOI:10.1145/2559206

      Copyright © 2014 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 26 April 2014

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      CHI EA '14 Paper Acceptance Rate1,000of3,200submissions,31%Overall Acceptance Rate6,164of23,696submissions,26%

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